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Monster

Infernal Death Centurion

Infernal Death Centurion is a monster of the melee type found in Kalima 4.

Lore

The Infernal Death Centurion is the overseer of Kalima 4's legions. Besides commanding the dead in battle, he watches over the forges where new armor is cast for the horde, and carries on his belt the red-hot brands he uses to mark every soldier who is ready.

In combat he marches ahead of his subordinates and fights up close with a broad, glowing blade. His cuts are heavy and deliberate; he sizes up the hero the way he sizes up metal on the anvil, looking for the spot where it will crack.

Where Infernal Death Centurion appears

MapRoleRequirementHPDamageDefenseEXPGold
Kalima 4HordeLevel 2257,33033776372130

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Infernal Death Centurion drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Kalima 4.

Drop chances in Kalima 4

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.25% (1 in 408)
Jewel of Soul (PT)0.16% (1 in 612)
Jewel of Chaos (PT)0.0011% (1 in 92,000)
Taming Seal (PT)0.16% (1 in 612)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.25% (1 in 408)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.16% (1 in 612)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.0011% (1 in 92,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.16% (1 in 612)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Kalima 4