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Monster

Shadow Master

Shadow Master is a monster of the agile type found in Swamp of Peace.

Lore

Shadow Master is the king of the shadow board in Swamp of Peace, the piece that commands all the others. In the monks' game, protecting it was the whole point; in the marsh, it decides where the pawns, knights and towers go. They say it thinks several moves ahead.

Even so, it is nimble and fights alongside the pack. It moves swiftly among its own pieces, strikes with two shadow blades and slips behind its allies when pressed. Bringing it down leaves the shadow army without direction. The monks who fled still wonder who might be playing on the other side.

Where Shadow Master appears

MapRoleRequirementHPDamageDefenseEXPGold
Swamp of PeaceHordeLevel 1362,3802104015963

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Shadow Master drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Swamp of Peace.

Drop chances in Swamp of Peace

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.16% (1 in 609)
Jewel of Soul (PT)0.11% (1 in 913)
Jewel of Chaos (PT)0.00073% (1 in 140,000)
Taming Seal (PT)0.11% (1 in 913)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.16% (1 in 609)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.11% (1 in 913)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.00073% (1 in 140,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.11% (1 in 913)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Swamp of Peace