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Monster

Twin Tail

Twin Tail is a monster of the melee type found in Kanturu Remains.

Lore

Twin Tail is a two-tailed beast that crawls through the corridors of Kanturu Remains. Lorencia's scholars believe it was born in the engineers' study tanks, where creatures were mixed with pure mana. When the mana rotted, the experiments escaped, and this one adapted best to the dark.

It attacks up close, lashing with both tails at once, one high and one low. Whoever jumps over one gets caught by the other. It favors corners and narrow tunnels, where a hero has little room to escape its spin.

Where Twin Tail appears

MapRoleRequirementHPDamageDefenseEXPGold
Kanturu RemainsHordeLevel 1041,410116387933

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Twin Tail drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Kanturu Remains.

Drop chances in Kanturu Remains

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.13% (1 in 747)
Jewel of Soul (PT)0.089% (1 in 1,100)
Jewel of Chaos (PT)0.00059% (1 in 170,000)
Taming Seal (PT)0.089% (1 in 1,100)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.13% (1 in 747)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.089% (1 in 1,100)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.00059% (1 in 170,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.089% (1 in 1,100)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Kanturu Remains