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Boss

Zaikan

Zaikan is a boss of the melee type found in Tarkan.

Lore

Zaikan is the boss of Tarkan, the old general of the desert empire who offered himself to Kundun so he would not see his people turn to dust. Kundun accepted, but took his price: Zaikan survived and the empire did not. Today he commands the machines and the dead of Tarkan from the ruins of the old capital.

He fights up close, with a strength that makes the sand tremble around him. When he gathers all the fury of the desert, he raises his weapon and drives it into the ground with Tarkan's Impact, a blow that hurls a wave of sand and stone at the hero.

Special attack

Tarkan Impact: every 4 attacks, Zaikan hits for 172% of its normal damage. Loot focus: Balanced (Standard).

Where Zaikan appears

MapRoleRequirementHPDamageDefenseEXPGold
TarkanBossLevel 633,2369770321121

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

As a boss, Zaikan drops equipment up to Ancient, sometimes from the family after the one the map's monsters drop, and has a higher chance of jewels (Bless, Soul, Chaos). See the item list by class on the map's page: Tarkan.

Drop chances in Tarkan

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment100%
Blacksmith Scroll2%
Jewel of Bless (PT)0.72% (1 in 140)
Jewel of Soul (PT)0.48% (1 in 210)
Jewel of Chaos (PT)0.0066% (1 in 15,000)
Taming Seal (PT)0.15% (1 in 667)
Ascension Core1.5%

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Uncommon87%
Rare12%
Epic0.3% (1 in 333)
Legendary0.008% (1 in 12,000)
Ancient0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment100%100%100%
Blacksmith Scroll2%2%2%
Jewel of Bless (PT)0.72% (1 in 140)2.5%2.3%
Jewel of Soul (PT)0.48% (1 in 210)1.6%1.5%
Jewel of Chaos (PT)0.0066% (1 in 15,000)0.023% (1 in 4,400)0.021% (1 in 4,700)
Taming Seal (PT)0.15% (1 in 667)0.15% (1 in 667)0.15% (1 in 667)
Ascension Core1.5%1.5%1.5%
RarityNormalHardHardcore
Uncommon87%87%87%
Rare12%12%12%
Epic0.3% (1 in 333)0.45% (1 in 222)0.75% (1 in 133)
Legendary0.008% (1 in 12,000)0.012% (1 in 8,300)0.02% (1 in 5,000)
Ancient0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Tarkan