Skip to content
Wiki Play free

Pendant

Necklace of Agony

Necklace of Agony is pendant 8 of 12 in the game and works for every class.

Lore

The Necklace of Agony is a necklace of black links bearing a gem that throbs like a troubled heart. It is said to have been taken from a jailer of the Kalimas, and that the stone holds the laments of everyone who passed through his cells.

Despite its grim origin, it suits any hero with the stomach to wear it. It usually drops from the bosses of Kalima 4, Kalima 5, Kalima 6 and Kalima 7, and from the common horde in Ubaid and Alkmar.

Where Necklace of Agony drops

MapRequirementDropped by
Kalima 4Level 225Boss (sometimes)
Kalima 5Level 237Boss (sometimes)
Kalima 6Level 248Boss (sometimes)
Kalima 7Level 260Boss (sometimes)
UbaidLevel 150 • 1 ResetMonsters
AlkmarLevel 159 • 1 ResetMonsters
DebenterLevel 170 • 1 ResetMonsters
Uruk MountainLevel 182 • 1 ResetMonsters
NarsLevel 194 • 1 ResetMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Necklace of Agony stats by rarity

Base stats of a Necklace of Agony +0 dropped in Kalima 4. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +1.2% • ATK +20 • Dano +1.6%
UncommonTotal damage +1.9% • ATK +32 • Dano +2.1%
RareTotal damage +2.5% • ATK +49 • Damage +2.6% • 🪙 Gold +3%
EpicTotal damage +3.7% • ATK +79 • Damage +3.1% • 🪙 Gold +4.1%
LegendaryTotal damage +5.4% • ATK +129 • Damage +3.6% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +7.5% • ATK +198 • Damage +4.1% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +11.2% • ATK +251 • Damage +4.1% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.

Frequently asked questions

What is an elemental ring or pendant?

In BLACKSMITH › Elemental, your ring and pendant can awaken in an element: Fire, Water, Wind, Darkness or Light.

  • Each element gives its own power, which grows with Affinity (from 1 to 10). Rarity says how far the piece goes: Common up to 3, Legendary and Ancient up to 10.
  • Each level needs Shards of the element and Gold, plus Bless or Soul. From level 6 on it can fail: you lose the jewels, the Gold and half the Shards, but the level never drops.
  • Shards come from recycling rings or pendants (the stone's color tells the element), also with automatic recycling. 4 Shards of one element become 1 of another.

With ring and pendant equipped, both at Affinity 5 or more, a Resonance turns on.