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Weapon • Summoner

Apocalypse Glaive

Apocalypse Glaive is weapon 20 of 23 for the Summoner, and it drops in Crimson Flame's Icarus, Temple of Arnil, Gray Aida, Old Kethotum, Burning Kethotum.

Lore

The Apocalypse Glaive carries the flames that will one day end the world, or so the prophecies say. Its crimson edge never fully cools.

This blade usually drops from the boss of Crimson Flame's Icarus (after Reset 1), and later turns up among the creatures of Gray Aida (after Reset 2). It is the next step for a Summoner who wants stronger spirits at her side.

Where Apocalypse Glaive drops

MapRequirementDropped by
Crimson Flame's IcarusLevel 300 • 1 ResetBoss (sometimes)
Temple of ArnilLevel 180 • 2 ResetsBoss (sometimes)
Gray AidaLevel 197 • 2 ResetsMonsters
Old KethotumLevel 217 • 2 ResetsMonsters
Burning KethotumLevel 238 • 2 ResetsMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Apocalypse Glaive stats by rarity

Base stats of a Apocalypse Glaive +0 dropped in Crimson Flame's Icarus. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.8% • ATK +40 • ENE +10 • Dano +1.6%
UncommonTotal damage +4.2% • ATK +64 • ENE +15 • Dano +2.1%
RareTotal damage +5.6% • ATK +98 • ENE +23 • Damage +2.6% • 🪙 Gold +3%
EpicTotal damage +8.4% • ATK +157 • ENE +37 • Damage +3.1% • 🪙 Gold +4.1%
LegendaryTotal damage +12.1% • ATK +257 • ENE +62 • Damage +3.6% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +16.7% • ATK +393 • ENE +95 • Damage +4.1% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +25.1% • ATK +498 • ENE +120 • Damage +4.1% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.