Weapon • Summoner
Apocalypse Glaive
Apocalypse Glaive is weapon 20 of 23 for the Summoner, and it drops in Crimson Flame's Icarus, Temple of Arnil, Gray Aida, Old Kethotum, Burning Kethotum.
Lore
The Apocalypse Glaive carries the flames that will one day end the world, or so the prophecies say. Its crimson edge never fully cools.
This blade usually drops from the boss of Crimson Flame's Icarus (after Reset 1), and later turns up among the creatures of Gray Aida (after Reset 2). It is the next step for a Summoner who wants stronger spirits at her side.
Where Apocalypse Glaive drops
| Map | Requirement | Dropped by |
|---|---|---|
| Crimson Flame's Icarus | Level 300 • 1 Reset | Boss (sometimes) |
| Temple of Arnil | Level 180 • 2 Resets | Boss (sometimes) |
| Gray Aida | Level 197 • 2 Resets | Monsters |
| Old Kethotum | Level 217 • 2 Resets | Monsters |
| Burning Kethotum | Level 238 • 2 Resets | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Apocalypse Glaive stats by rarity
Base stats of a Apocalypse Glaive +0 dropped in Crimson Flame's Icarus. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.8% • ATK +40 • ENE +10 • Dano +1.6% |
| Uncommon | Total damage +4.2% • ATK +64 • ENE +15 • Dano +2.1% |
| Rare | Total damage +5.6% • ATK +98 • ENE +23 • Damage +2.6% • 🪙 Gold +3% |
| Epic | Total damage +8.4% • ATK +157 • ENE +37 • Damage +3.1% • 🪙 Gold +4.1% |
| Legendary | Total damage +12.1% • ATK +257 • ENE +62 • Damage +3.6% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +16.7% • ATK +393 • ENE +95 • Damage +4.1% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +25.1% • ATK +498 • ENE +120 • Damage +4.1% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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