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Weapon • Magic Gladiator

Soul Magic Sword

Soul Magic Sword is weapon 10 of 19 for the Magic Gladiator, and it drops in Balgass' Barracks, Kalima 1, Kalima 2, Kalima 3, Kalima 4.

Lore

The Soul Magic Sword was forged from the metal of swords left in the tombs of ancient gladiators. When the hero casts with it, the blade glows in pale hues, and some swear they see silhouettes fighting beside them for a moment.

It is the weapon of a Magic Gladiator who carries the memory of those who came before. It drops from the boss of Balgass' Barracks and from the Illusion of Kundun in Kalima 1 and Kalima 2, and it appears among the legions of Kalima 3 and Kalima 4.

Where Soul Magic Sword drops

MapRequirementDropped by
Balgass' BarracksLevel 180Boss (sometimes)
Kalima 1Level 191Boss (sometimes)
Kalima 2Level 203Boss (sometimes)
Kalima 3Level 214Monsters
Kalima 4Level 225Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Soul Magic Sword stats by rarity

Base stats of a Soul Magic Sword +0 dropped in Balgass' Barracks. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.4% • ATK +28 • STR +4 • ENE +2 • Dano +1.4%
UncommonTotal damage +3.6% • ATK +46 • STR +7 • ENE +4 • Dano +1.9%
RareTotal damage +4.8% • ATK +70 • STR +10 • ENE +8 • Damage +2.3% • 🪙 Gold +3%
EpicTotal damage +7.3% • ATK +114 • STR +17 • ENE +11 • Damage +2.8% • 🪙 Gold +4.1%
LegendaryTotal damage +10.5% • ATK +185 • STR +26 • ENE +20 • Damage +3.2% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +14.5% • ATK +284 • STR +40 • ENE +29 • Damage +3.7% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +21.8% • ATK +360 • STR +51 • ENE +37 • Damage +3.7% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.