Weapon • Summoner
Bloodangel Glaive
Bloodangel Glaive is weapon 12 of 23 for the Summoner, and it drops in Kalima 1, Kalima 2, Kalima 3, Kalima 4.
Lore
The Bloodangel Glaive bears the red of the angels who fell fighting in Kalima. Its metal drinks a little from every strike and returns it as strength to its bearer.
This blade usually drops from the boss of Kalima 1, and later turns up among the creatures of Kalima 3. It is the next step for a Summoner who wants stronger spirits at her side.
Where Bloodangel Glaive drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kalima 1 | Level 191 | Boss (sometimes) |
| Kalima 2 | Level 203 | Boss (sometimes) |
| Kalima 3 | Level 214 | Monsters |
| Kalima 4 | Level 225 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Bloodangel Glaive stats by rarity
Base stats of a Bloodangel Glaive +0 dropped in Kalima 1. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.4% • ATK +28 • ENE +6 • Dano +1.4% |
| Uncommon | Total damage +3.7% • ATK +46 • ENE +11 • Dano +1.9% |
| Rare | Total damage +4.9% • ATK +73 • ENE +18 • Damage +2.3% • 🪙 Gold +3% |
| Epic | Total damage +7.3% • ATK +114 • ENE +29 • Damage +2.8% • 🪙 Gold +4.1% |
| Legendary | Total damage +10.6% • ATK +185 • ENE +46 • Damage +3.2% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +14.7% • ATK +287 • ENE +69 • Damage +3.7% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +22% • ATK +365 • ENE +88 • Damage +3.7% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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