Weapon • Summoner
Divine Glaive of Archangel
Divine Glaive of Archangel is weapon 11 of 23 for the Summoner, and it drops in Land of Trials, Crywolf, Balgass' Barracks, Kalima 1, Kalima 2.
Lore
The Divine Glaive of Archangel was a gift from the Archangels to the summoners who helped raise the Seal. It is the only holy blade that agrees to share a hand with dark spirits without fading.
This blade usually drops from the boss of Land of Trials, and later turns up among the creatures of Kalima 1. It is the next step for a Summoner who wants stronger spirits at her side.
Where Divine Glaive of Archangel drops
| Map | Requirement | Dropped by |
|---|---|---|
| Land of Trials | Level 158 | Boss (sometimes) |
| Crywolf | Level 169 | Boss (sometimes) |
| Balgass' Barracks | Level 180 | Boss (sometimes) |
| Kalima 1 | Level 191 | Monsters |
| Kalima 2 | Level 203 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Divine Glaive of Archangel stats by rarity
Base stats of a Divine Glaive of Archangel +0 dropped in Land of Trials. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.4% • ATK +28 • ENE +6 • Dano +1.4% |
| Uncommon | Total damage +3.6% • ATK +44 • ENE +11 • Dano +1.9% |
| Rare | Total damage +4.8% • ATK +68 • ENE +18 • Damage +2.3% • 🪙 Gold +3% |
| Epic | Total damage +7.2% • ATK +109 • ENE +26 • Damage +2.7% • 🪙 Gold +4.1% |
| Legendary | Total damage +10.3% • ATK +176 • ENE +42 • Damage +3.2% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +14.3% • ATK +273 • ENE +65 • Damage +3.6% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +21.5% • ATK +346 • ENE +83 • Damage +3.6% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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