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Weapon • Archer

Brilliant Bow

Brilliant Bow is weapon 31 of 35 for the Archer, and it drops in Gray Aida, Old Kethotum, Burning Kethotum, Kanturu Underground.

Lore

The Brilliant Bow was cut, not carved: its limbs are made of crystal as hard as steel, faceted many times over so that it scatters the light. The jewelers who created it wanted a weapon that would dazzle creatures used to darkness.

It is the weapon of an Archer who turns light into an advantage. It drops from the bosses of Gray Aida and Old Kethotum, and it also appears among the smoldering hordes of Burning Kethotum and in the tunnels of Kanturu Underground.

Where Brilliant Bow drops

MapRequirementDropped by
Gray AidaLevel 197 • 2 ResetsBoss (sometimes)
Old KethotumLevel 217 • 2 ResetsBoss (sometimes)
Burning KethotumLevel 238 • 2 ResetsMonsters
Kanturu UndergroundLevel 260 • 2 ResetsMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Brilliant Bow stats by rarity

Base stats of a Brilliant Bow +0 dropped in Gray Aida. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.8% • ATK +40 • AGI +10 • Dano +1.6%
UncommonTotal damage +4.2% • ATK +64 • AGI +15 • Dano +2.1%
RareTotal damage +5.6% • ATK +100 • AGI +25 • Damage +2.6% • 🪙 Gold +3%
EpicTotal damage +8.5% • ATK +160 • AGI +40 • Damage +3.1% • 🪙 Gold +4.1%
LegendaryTotal damage +12.2% • ATK +263 • AGI +62 • Damage +3.7% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +16.9% • ATK +404 • AGI +98 • Damage +4.2% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +25.4% • ATK +512 • AGI +125 • Damage +4.2% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.