Weapon • Mage
Divine Staff of Archangel
Divine Staff of Archangel is weapon 20 of 30 for the Mage, and it drops in Alkmar, Debenter, Uruk Mountain, Nars.
Lore
The Divine Staff of Archangel was used by the Archangels to weave the seal that bound Kundun. The threads of light from that work are still etched into its golden wood, like scars of a vast labor that ended up undone.
For the Mage, holding it means touching the same magic that once saved the Continent, and may yet save it again. It falls from the bosses of Alkmar and Debenter, and from the creatures of Uruk Mountain and Nars.
Where Divine Staff of Archangel drops
| Map | Requirement | Dropped by |
|---|---|---|
| Alkmar | Level 159 • 1 Reset | Boss (sometimes) |
| Debenter | Level 170 • 1 Reset | Boss (sometimes) |
| Uruk Mountain | Level 182 • 1 Reset | Monsters |
| Nars | Level 194 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Divine Staff of Archangel stats by rarity
Base stats of a Divine Staff of Archangel +0 dropped in Alkmar. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.6% • ATK +34 • ENE +8 • Dano +1.5% |
| Uncommon | Total damage +3.9% • ATK +53 • ENE +13 • Dano +2% |
| Rare | Total damage +5.2% • ATK +83 • ENE +20 • Damage +2.5% • 🪙 Gold +3% |
| Epic | Total damage +7.8% • ATK +134 • ENE +31 • Damage +2.9% • 🪙 Gold +4.1% |
| Legendary | Total damage +11.2% • ATK +218 • ENE +52 • Damage +3.4% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +15.5% • ATK +331 • ENE +80 • Damage +3.9% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +23.3% • ATK +420 • ENE +102 • Damage +3.9% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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