Weapon • Summoner
Holyangel Glaive
Holyangel Glaive is weapon 14 of 23 for the Summoner, and it drops in Kalima 5, Kalima 6, Kalima 7, Ubaid, Alkmar.
Lore
The Holyangel Glaive shines with a white light that never blinds its bearer, only those across from her. In a Summoner's hands it balances curse with grace.
This blade usually drops from the boss of Kalima 5, and later turns up among the creatures of Kalima 7. It is the next step for a Summoner who wants stronger spirits at her side.
Where Holyangel Glaive drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kalima 5 | Level 237 | Boss (sometimes) |
| Kalima 6 | Level 248 | Boss (sometimes) |
| Kalima 7 | Level 260 | Monsters |
| Ubaid | Level 150 • 1 Reset | Monsters |
| Alkmar | Level 159 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Holyangel Glaive stats by rarity
Base stats of a Holyangel Glaive +0 dropped in Kalima 5. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.5% • ATK +32 • ENE +8 • Dano +1.5% |
| Uncommon | Total damage +3.8% • ATK +51 • ENE +11 • Dano +1.9% |
| Rare | Total damage +5% • ATK +78 • ENE +18 • Damage +2.4% • 🪙 Gold +3% |
| Epic | Total damage +7.5% • ATK +126 • ENE +29 • Damage +2.9% • 🪙 Gold +4.1% |
| Legendary | Total damage +10.9% • ATK +202 • ENE +49 • Damage +3.3% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +15.1% • ATK +313 • ENE +76 • Damage +3.8% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +22.6% • ATK +397 • ENE +97 • Damage +3.8% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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