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Weapon • Archer

Imperial Bow

Imperial Bow is weapon 35 of 35 for the Archer, and it drops in Distorted Karutan, Kardamahal Underground Temple, Swamp of Destruction, Sanctuary of Aquilas.

Lore

The Imperial Bow belonged to the archers of the old Empire that united the Continent before the kingdoms. Made of golden wood and a metal no living smith can reproduce, it is the last bow in the Archer's line, kept in the lands closest to Kundun's power.

Only the Archer who has crossed almost the whole Continent ever touches it. It drops from the bosses of Distorted Karutan and the Kardamahal Underground Temple, and it appears among the hordes of the Swamp of Destruction and the Sanctuary of Aquilas.

Where Imperial Bow drops

MapRequirementDropped by
Distorted KarutanLevel 230 • 3 ResetsBoss (sometimes)
Kardamahal Underground TempleLevel 265 • 3 ResetsBoss (sometimes)
Swamp of DestructionLevel 306 • 3 ResetsMonsters
Sanctuary of AquilasLevel 350 • 3 ResetsMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Imperial Bow stats by rarity

Base stats of a Imperial Bow +0 dropped in Distorted Karutan. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.9% • ATK +44 • AGI +10 • Dano +1.7%
UncommonTotal damage +4.4% • ATK +71 • AGI +18 • Dano +2.2%
RareTotal damage +5.9% • ATK +110 • AGI +28 • Damage +2.7% • 🪙 Gold +3%
EpicTotal damage +8.8% • ATK +177 • AGI +43 • Damage +3.3% • 🪙 Gold +4.1%
LegendaryTotal damage +12.8% • ATK +286 • AGI +68 • Damage +3.8% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +17.7% • ATK +440 • AGI +105 • Damage +4.3% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +26.5% • ATK +558 • AGI +134 • Damage +4.3% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.