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Weapon • Archer

Temple Guard Bow

Temple Guard Bow is weapon 34 of 35 for the Archer, and it drops in Gore Tarkan, Tormenta Island, Distorted Karutan, Kardamahal Underground Temple.

Lore

The Temple Guard Bow was the ceremonial bow of the guardians who protected the underground temple of Kardamahal. Generations of them swore to defend the sanctuary, and when the horde came, they fought to the last. Their bows were left scattered through the halls, waiting for new hands.

It serves the Archer who takes up an ancient oath. It drops from the bosses of Gore Tarkan and Tormenta Island, and it appears among the twisted creatures of Distorted Karutan and in the halls of the Kardamahal Underground Temple.

Where Temple Guard Bow drops

MapRequirementDropped by
Gore TarkanLevel 306 • 2 ResetsBoss (sometimes)
Tormenta IslandLevel 330 • 2 ResetsBoss (sometimes)
Distorted KarutanLevel 230 • 3 ResetsMonsters
Kardamahal Underground TempleLevel 265 • 3 ResetsMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Temple Guard Bow stats by rarity

Base stats of a Temple Guard Bow +0 dropped in Gore Tarkan. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.9% • ATK +44 • AGI +10 • Dano +1.7%
UncommonTotal damage +4.4% • ATK +68 • AGI +15 • Dano +2.2%
RareTotal damage +5.8% • ATK +108 • AGI +25 • Damage +2.7% • 🪙 Gold +3%
EpicTotal damage +8.7% • ATK +171 • AGI +40 • Damage +3.2% • 🪙 Gold +4.1%
LegendaryTotal damage +12.6% • ATK +280 • AGI +68 • Damage +3.7% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +17.5% • ATK +429 • AGI +102 • Damage +4.3% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +26.2% • ATK +545 • AGI +129 • Damage +4.3% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.