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Weapon • Magic Gladiator

Lightning Magic Sword

Lightning Magic Sword is weapon 17 of 19 for the Magic Gladiator, and it drops in Crimson Flame's Icarus, Temple of Arnil, Gray Aida, Old Kethotum, Burning Kethotum, Kanturu Underground.

Lore

The Lightning Magic Sword holds a tamed lightning bolt within its steel. Smiths would leave it planted on hilltops during storms, waiting for the sky to choose the blade. Only those that survived the strike were finished.

It serves the Magic Gladiator who strikes before the enemy can blink. It drops from the bosses of Crimson Flame's Icarus, the Temple of Arnil and Gray Aida, and it appears in Old Kethotum, Burning Kethotum and Kanturu Underground.

Where Lightning Magic Sword drops

MapRequirementDropped by
Crimson Flame's IcarusLevel 300 • 1 ResetBoss (sometimes)
Temple of ArnilLevel 180 • 2 ResetsBoss (sometimes)
Gray AidaLevel 197 • 2 ResetsBoss (sometimes)
Old KethotumLevel 217 • 2 ResetsMonsters
Burning KethotumLevel 238 • 2 ResetsMonsters
Kanturu UndergroundLevel 260 • 2 ResetsMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Lightning Magic Sword stats by rarity

Base stats of a Lightning Magic Sword +0 dropped in Crimson Flame's Icarus. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.8% • ATK +40 • STR +6 • ENE +4 • Dano +1.6%
UncommonTotal damage +4.2% • ATK +64 • STR +9 • ENE +7 • Dano +2.1%
RareTotal damage +5.6% • ATK +100 • STR +15 • ENE +10 • Damage +2.6% • 🪙 Gold +3%
EpicTotal damage +8.4% • ATK +160 • STR +23 • ENE +14 • Damage +3.2% • 🪙 Gold +4.1%
LegendaryTotal damage +12.1% • ATK +260 • STR +36 • ENE +26 • Damage +3.7% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +16.7% • ATK +400 • STR +58 • ENE +36 • Damage +4.2% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +25.1% • ATK +508 • STR +74 • ENE +46 • Damage +4.2% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.