Weapon • Archer
Soul Bow
Soul Bow is weapon 27 of 35 for the Archer, and it drops in Swamp of Darkness, Cubera Mine, Scorched Canyon.
Lore
The Soul Bow holds a mystery: whoever shoots with it sometimes hears, very faintly, the voices of ancient archers giving advice. Scholars believe the wood came from a grove where fallen heroes were buried, and that something of them remained there.
It is the weapon of an Archer who never fights alone, even when it seems so. It drops from the God of Darkness in the Swamp of Darkness, and it also appears among the corrupted miners of Cubera Mine and the scorched warriors of Scorched Canyon.
Where Soul Bow drops
| Map | Requirement | Dropped by |
|---|---|---|
| Swamp of Darkness | Level 245 • 1 Reset | Boss (sometimes) |
| Cubera Mine | Level 259 • 1 Reset | Monsters |
| Scorched Canyon | Level 272 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Soul Bow stats by rarity
Base stats of a Soul Bow +0 dropped in Swamp of Darkness. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.7% • ATK +36 • AGI +8 • Dano +1.6% |
| Uncommon | Total damage +4.1% • ATK +60 • AGI +13 • Dano +2.1% |
| Rare | Total damage +5.4% • ATK +93 • AGI +23 • Damage +2.5% • 🪙 Gold +3% |
| Epic | Total damage +8.1% • ATK +149 • AGI +34 • Damage +3% • 🪙 Gold +4.1% |
| Legendary | Total damage +11.8% • ATK +241 • AGI +59 • Damage +3.5% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +16.3% • ATK +367 • AGI +87 • Damage +4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +24.4% • ATK +466 • AGI +111 • Damage +4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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