Weapon • Magic Gladiator
Holyangel Magic Sword
Holyangel Magic Sword is weapon 9 of 19 for the Magic Gladiator, and it drops in Vulcanus, Land of Trials, Crywolf, Balgass' Barracks, Kalima 1, Kalima 2.
Lore
The Holyangel Magic Sword has a blade so pale it seems made of solid moonlight. It was forged for the gladiators who had to face the legions of Kalima, and it is said that rotten mana hisses and melts away when it touches its edge.
It serves the Magic Gladiator preparing to enter the lands of shadow. It drops from the bosses of Vulcanus, the Land of Trials and Crywolf, and it appears in Balgass' Barracks and among the first legions of Kalima 1 and Kalima 2.
Where Holyangel Magic Sword drops
| Map | Requirement | Dropped by |
|---|---|---|
| Vulcanus | Level 147 | Boss (sometimes) |
| Land of Trials | Level 158 | Boss (sometimes) |
| Crywolf | Level 169 | Boss (sometimes) |
| Balgass' Barracks | Level 180 | Monsters |
| Kalima 1 | Level 191 | Monsters |
| Kalima 2 | Level 203 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Holyangel Magic Sword stats by rarity
Base stats of a Holyangel Magic Sword +0 dropped in Vulcanus. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.4% • ATK +26 • STR +4 • ENE +2 • Dano +1.4% |
| Uncommon | Total damage +3.6% • ATK +42 • STR +7 • ENE +4 • Dano +1.9% |
| Rare | Total damage +4.7% • ATK +68 • STR +10 • ENE +5 • Damage +2.3% • 🪙 Gold +3% |
| Epic | Total damage +7.1% • ATK +109 • STR +14 • ENE +11 • Damage +2.7% • 🪙 Gold +4.1% |
| Legendary | Total damage +10.3% • ATK +176 • STR +26 • ENE +16 • Damage +3.2% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +14.2% • ATK +269 • STR +40 • ENE +25 • Damage +3.6% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +21.3% • ATK +342 • STR +51 • ENE +32 • Damage +3.6% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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