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Weapon • Magic Gladiator

Holyangel Magic Sword

Holyangel Magic Sword is weapon 9 of 19 for the Magic Gladiator, and it drops in Vulcanus, Land of Trials, Crywolf, Balgass' Barracks, Kalima 1, Kalima 2.

Lore

The Holyangel Magic Sword has a blade so pale it seems made of solid moonlight. It was forged for the gladiators who had to face the legions of Kalima, and it is said that rotten mana hisses and melts away when it touches its edge.

It serves the Magic Gladiator preparing to enter the lands of shadow. It drops from the bosses of Vulcanus, the Land of Trials and Crywolf, and it appears in Balgass' Barracks and among the first legions of Kalima 1 and Kalima 2.

Where Holyangel Magic Sword drops

MapRequirementDropped by
VulcanusLevel 147Boss (sometimes)
Land of TrialsLevel 158Boss (sometimes)
CrywolfLevel 169Boss (sometimes)
Balgass' BarracksLevel 180Monsters
Kalima 1Level 191Monsters
Kalima 2Level 203Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Holyangel Magic Sword stats by rarity

Base stats of a Holyangel Magic Sword +0 dropped in Vulcanus. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.4% • ATK +26 • STR +4 • ENE +2 • Dano +1.4%
UncommonTotal damage +3.6% • ATK +42 • STR +7 • ENE +4 • Dano +1.9%
RareTotal damage +4.7% • ATK +68 • STR +10 • ENE +5 • Damage +2.3% • 🪙 Gold +3%
EpicTotal damage +7.1% • ATK +109 • STR +14 • ENE +11 • Damage +2.7% • 🪙 Gold +4.1%
LegendaryTotal damage +10.3% • ATK +176 • STR +26 • ENE +16 • Damage +3.2% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +14.2% • ATK +269 • STR +40 • ENE +25 • Damage +3.6% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +21.3% • ATK +342 • STR +51 • ENE +32 • Damage +3.6% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.