Set • Dark Lord
Apocalypse Lord Set
The Apocalypse Lord set is armor family 20 of 23 for the Dark Lord: Apocalypse Lord Helm, Apocalypse Lord Armor, Apocalypse Lord Boots.
Lore
Apocalypse Lord is the Dark Lord's set made for the last battle, whatever it turns out to be. The armorers of the shadowed houses forged it after watching the eastern lands turn to ash, and engraved a single promise on the plates: if the world must end, let it end with someone still standing.
It clothes the Dark Lord among gray forests and smoldering ruins. The Apocalypse Lord Helm, Apocalypse Lord Armor and Apocalypse Lord Boots drop from the bosses of Crimson Flame's Icarus and Temple of Arnil, and appear among the monsters of Gray Aida, Old Kethotum and Burning Kethotum.
Pieces of the Apocalypse Lord set
Wearing the pieces together, the set grants the Imperial Authority bonus: +5% Command with all 3 pieces, and half of it with 2.
Where the Apocalypse Lord set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Crimson Flame's Icarus | Level 300 • 1 Reset | Boss (sometimes) |
| Temple of Arnil | Level 180 • 2 Resets | Boss (sometimes) |
| Gray Aida | Level 197 • 2 Resets | Monsters |
| Old Kethotum | Level 217 • 2 Resets | Monsters |
| Burning Kethotum | Level 238 • 2 Resets | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Crimson Flame's Icarus.
Apocalypse Lord Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +16 • VIT +8 • DEF +1.3% • HP +1.3% • HP +64 |
| Uncommon | Total HP and DEF +1% • DEF +24 • VIT +13 • DEF +1.7% • HP +1.7% • HP +97 |
| Rare | Total HP and DEF +1.4% • DEF +40 • VIT +23 • DEF +2.1% • HP +2.1% • HP +160 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • DEF +63 • VIT +34 • DEF +2.5% • HP +2.5% • HP +251 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • DEF +104 • VIT +55 • DEF +2.9% • HP +2.9% • HP +416 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.2% • DEF +156 • VIT +87 • DEF +3.3% • HP +3.3% • HP +625 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.3% • DEF +198 • VIT +111 • DEF +3.3% • HP +3.3% • HP +794 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Apocalypse Lord Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +24 • VIT +12 • DEF +1.9% • HP +1.6% • HP +96 |
| Uncommon | Total HP and DEF +1% • DEF +38 • VIT +20 • DEF +2.5% • HP +2.1% • HP +150 |
| Rare | Total HP and DEF +1.4% • DEF +60 • VIT +30 • DEF +3.1% • HP +2.6% • HP +240 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • DEF +94 • VIT +49 • DEF +3.8% • HP +3.1% • HP +377 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • DEF +153 • VIT +78 • DEF +4.4% • HP +3.6% • HP +611 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.2% • DEF +236 • VIT +120 • DEF +5% • HP +4.1% • HP +945 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.3% • DEF +300 • VIT +152 • DEF +5% • HP +4.1% • HP +1,200 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Apocalypse Lord Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • AGI +16 • Atk/s +1.1% • Dodge +0.9% • HP +32 |
| Uncommon | Total HP and DEF +1% • AGI +24 • Atk/s +1.4% • Dodge +1.1% • HP +49 |
| Rare | Total HP and DEF +1.4% • AGI +40 • Atk/s +1.7% • Dodge +1.4% • HP +80 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • AGI +63 • Atk/s +2.1% • Dodge +1.7% • HP +126 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • AGI +104 • Atk/s +2.4% • Dodge +1.9% • HP +208 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.2% • AGI +156 • Atk/s +2.8% • Dodge +2.2% • HP +313 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.3% • AGI +198 • Atk/s +2.8% • Dodge +2.2% • HP +397 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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