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Set • Dark Lord

Apocalypse Lord Set

The Apocalypse Lord set is armor family 20 of 23 for the Dark Lord: Apocalypse Lord Helm, Apocalypse Lord Armor, Apocalypse Lord Boots.

Lore

Apocalypse Lord is the Dark Lord's set made for the last battle, whatever it turns out to be. The armorers of the shadowed houses forged it after watching the eastern lands turn to ash, and engraved a single promise on the plates: if the world must end, let it end with someone still standing.

It clothes the Dark Lord among gray forests and smoldering ruins. The Apocalypse Lord Helm, Apocalypse Lord Armor and Apocalypse Lord Boots drop from the bosses of Crimson Flame's Icarus and Temple of Arnil, and appear among the monsters of Gray Aida, Old Kethotum and Burning Kethotum.

Pieces of the Apocalypse Lord set

Wearing the pieces together, the set grants the Imperial Authority bonus: +5% Command with all 3 pieces, and half of it with 2.

Where the Apocalypse Lord set drops

MapRequirementDropped by
Crimson Flame's IcarusLevel 300 • 1 ResetBoss (sometimes)
Temple of ArnilLevel 180 • 2 ResetsBoss (sometimes)
Gray AidaLevel 197 • 2 ResetsMonsters
Old KethotumLevel 217 • 2 ResetsMonsters
Burning KethotumLevel 238 • 2 ResetsMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Stats by rarity

Base stats of each piece +0 dropped in Crimson Flame's Icarus.

Apocalypse Lord Helm

RarityStats
CommonTotal HP and DEF +0.7% • DEF +16 • VIT +8 • DEF +1.3% • HP +1.3% • HP +64
UncommonTotal HP and DEF +1% • DEF +24 • VIT +13 • DEF +1.7% • HP +1.7% • HP +97
RareTotal HP and DEF +1.4% • DEF +40 • VIT +23 • DEF +2.1% • HP +2.1% • HP +160 • 🪙 Gold +3%
EpicTotal HP and DEF +2.1% • DEF +63 • VIT +34 • DEF +2.5% • HP +2.5% • HP +251 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +3% • DEF +104 • VIT +55 • DEF +2.9% • HP +2.9% • HP +416 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +4.2% • DEF +156 • VIT +87 • DEF +3.3% • HP +3.3% • HP +625 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +6.3% • DEF +198 • VIT +111 • DEF +3.3% • HP +3.3% • HP +794 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Apocalypse Lord Armor

RarityStats
CommonTotal HP and DEF +0.7% • DEF +24 • VIT +12 • DEF +1.9% • HP +1.6% • HP +96
UncommonTotal HP and DEF +1% • DEF +38 • VIT +20 • DEF +2.5% • HP +2.1% • HP +150
RareTotal HP and DEF +1.4% • DEF +60 • VIT +30 • DEF +3.1% • HP +2.6% • HP +240 • 🪙 Gold +3%
EpicTotal HP and DEF +2.1% • DEF +94 • VIT +49 • DEF +3.8% • HP +3.1% • HP +377 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +3% • DEF +153 • VIT +78 • DEF +4.4% • HP +3.6% • HP +611 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +4.2% • DEF +236 • VIT +120 • DEF +5% • HP +4.1% • HP +945 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +6.3% • DEF +300 • VIT +152 • DEF +5% • HP +4.1% • HP +1,200 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Apocalypse Lord Boots

RarityStats
CommonTotal HP and DEF +0.7% • AGI +16 • Atk/s +1.1% • Dodge +0.9% • HP +32
UncommonTotal HP and DEF +1% • AGI +24 • Atk/s +1.4% • Dodge +1.1% • HP +49
RareTotal HP and DEF +1.4% • AGI +40 • Atk/s +1.7% • Dodge +1.4% • HP +80 • 🪙 Gold +3%
EpicTotal HP and DEF +2.1% • AGI +63 • Atk/s +2.1% • Dodge +1.7% • HP +126 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +3% • AGI +104 • Atk/s +2.4% • Dodge +1.9% • HP +208 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +4.2% • AGI +156 • Atk/s +2.8% • Dodge +2.2% • HP +313 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +6.3% • AGI +198 • Atk/s +2.8% • Dodge +2.2% • HP +397 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.