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Set • Magic Gladiator

Apocalypse Magic Set

The Apocalypse Magic set is armor family 18 of 21 for the Magic Gladiator: Apocalypse Magic Helm, Apocalypse Magic Armor, Apocalypse Magic Boots.

Lore

Apocalypse Magic is the Magic Gladiator's armor engraved with prophecies of the world's end. A circle of spellblades wrote on the plates everything they feared would come to pass, believing that a future written in metal could not come true while someone was still fighting inside it.

It follows the Magic Gladiator through temples, gray forests and ancient ruins. The Apocalypse Magic Helm, Apocalypse Magic Armor and Apocalypse Magic Boots drop from the bosses of Scorched Canyon, Atlans Abyss and Crimson Flame's Icarus, and appear among the hordes of Temple of Arnil, Gray Aida and Old Kethotum.

Pieces of the Apocalypse Magic set

Wearing the pieces together, the set grants the Arcane War bonus: +3% damage • +2% max HP with all 3 pieces, and half of it with 2.

Where the Apocalypse Magic set drops

MapRequirementDropped by
Scorched CanyonLevel 272 • 1 ResetBoss (sometimes)
Atlans AbyssLevel 286 • 1 ResetBoss (sometimes)
Crimson Flame's IcarusLevel 300 • 1 ResetBoss (sometimes)
Temple of ArnilLevel 180 • 2 ResetsMonsters
Gray AidaLevel 197 • 2 ResetsMonsters
Old KethotumLevel 217 • 2 ResetsMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Stats by rarity

Base stats of each piece +0 dropped in Scorched Canyon.

Apocalypse Magic Helm

RarityStats
CommonTotal HP and DEF +0.7% • DEF +16 • VIT +8 • DEF +1.3% • HP +1.3% • HP +64
UncommonTotal HP and DEF +1% • DEF +24 • VIT +13 • DEF +1.7% • HP +1.7% • HP +97
RareTotal HP and DEF +1.4% • DEF +38 • VIT +23 • DEF +2.1% • HP +2.1% • HP +150 • 🪙 Gold +3%
EpicTotal HP and DEF +2.1% • DEF +63 • VIT +34 • DEF +2.5% • HP +2.5% • HP +251 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +3% • DEF +101 • VIT +55 • DEF +2.9% • HP +2.9% • HP +403 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +4.1% • DEF +156 • VIT +84 • DEF +3.3% • HP +3.3% • HP +625 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +6.2% • DEF +198 • VIT +106 • DEF +3.3% • HP +3.3% • HP +794 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Apocalypse Magic Armor

RarityStats
CommonTotal HP and DEF +0.7% • DEF +24 • VIT +12 • DEF +1.9% • HP +1.6% • HP +96
UncommonTotal HP and DEF +1% • DEF +38 • VIT +18 • DEF +2.5% • HP +2.1% • HP +150
RareTotal HP and DEF +1.4% • DEF +58 • VIT +30 • DEF +3.1% • HP +2.6% • HP +230 • 🪙 Gold +3%
EpicTotal HP and DEF +2.1% • DEF +91 • VIT +46 • DEF +3.7% • HP +3.1% • HP +366 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +3% • DEF +150 • VIT +75 • DEF +4.3% • HP +3.6% • HP +598 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +4.1% • DEF +233 • VIT +116 • DEF +4.9% • HP +4.1% • HP +931 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +6.2% • DEF +295 • VIT +148 • DEF +4.9% • HP +4.1% • HP +1,182 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Apocalypse Magic Boots

RarityStats
CommonTotal HP and DEF +0.7% • AGI +16 • Atk/s +1.1% • Dodge +0.9% • HP +32
UncommonTotal HP and DEF +1% • AGI +24 • Atk/s +1.4% • Dodge +1.1% • HP +49
RareTotal HP and DEF +1.4% • AGI +38 • Atk/s +1.7% • Dodge +1.4% • HP +75 • 🪙 Gold +3%
EpicTotal HP and DEF +2.1% • AGI +63 • Atk/s +2.1% • Dodge +1.7% • HP +126 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +3% • AGI +101 • Atk/s +2.4% • Dodge +1.9% • HP +202 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +4.1% • AGI +156 • Atk/s +2.7% • Dodge +2.2% • HP +313 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +6.2% • AGI +198 • Atk/s +2.7% • Dodge +2.2% • HP +397 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.