Set • Magic Gladiator
Apocalypse Magic Set
The Apocalypse Magic set is armor family 18 of 21 for the Magic Gladiator: Apocalypse Magic Helm, Apocalypse Magic Armor, Apocalypse Magic Boots.
Lore
Apocalypse Magic is the Magic Gladiator's armor engraved with prophecies of the world's end. A circle of spellblades wrote on the plates everything they feared would come to pass, believing that a future written in metal could not come true while someone was still fighting inside it.
It follows the Magic Gladiator through temples, gray forests and ancient ruins. The Apocalypse Magic Helm, Apocalypse Magic Armor and Apocalypse Magic Boots drop from the bosses of Scorched Canyon, Atlans Abyss and Crimson Flame's Icarus, and appear among the hordes of Temple of Arnil, Gray Aida and Old Kethotum.
Pieces of the Apocalypse Magic set
Wearing the pieces together, the set grants the Arcane War bonus: +3% damage • +2% max HP with all 3 pieces, and half of it with 2.
Where the Apocalypse Magic set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Scorched Canyon | Level 272 • 1 Reset | Boss (sometimes) |
| Atlans Abyss | Level 286 • 1 Reset | Boss (sometimes) |
| Crimson Flame's Icarus | Level 300 • 1 Reset | Boss (sometimes) |
| Temple of Arnil | Level 180 • 2 Resets | Monsters |
| Gray Aida | Level 197 • 2 Resets | Monsters |
| Old Kethotum | Level 217 • 2 Resets | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Scorched Canyon.
Apocalypse Magic Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +16 • VIT +8 • DEF +1.3% • HP +1.3% • HP +64 |
| Uncommon | Total HP and DEF +1% • DEF +24 • VIT +13 • DEF +1.7% • HP +1.7% • HP +97 |
| Rare | Total HP and DEF +1.4% • DEF +38 • VIT +23 • DEF +2.1% • HP +2.1% • HP +150 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • DEF +63 • VIT +34 • DEF +2.5% • HP +2.5% • HP +251 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • DEF +101 • VIT +55 • DEF +2.9% • HP +2.9% • HP +403 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.1% • DEF +156 • VIT +84 • DEF +3.3% • HP +3.3% • HP +625 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.2% • DEF +198 • VIT +106 • DEF +3.3% • HP +3.3% • HP +794 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Apocalypse Magic Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +24 • VIT +12 • DEF +1.9% • HP +1.6% • HP +96 |
| Uncommon | Total HP and DEF +1% • DEF +38 • VIT +18 • DEF +2.5% • HP +2.1% • HP +150 |
| Rare | Total HP and DEF +1.4% • DEF +58 • VIT +30 • DEF +3.1% • HP +2.6% • HP +230 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • DEF +91 • VIT +46 • DEF +3.7% • HP +3.1% • HP +366 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • DEF +150 • VIT +75 • DEF +4.3% • HP +3.6% • HP +598 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.1% • DEF +233 • VIT +116 • DEF +4.9% • HP +4.1% • HP +931 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.2% • DEF +295 • VIT +148 • DEF +4.9% • HP +4.1% • HP +1,182 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Apocalypse Magic Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • AGI +16 • Atk/s +1.1% • Dodge +0.9% • HP +32 |
| Uncommon | Total HP and DEF +1% • AGI +24 • Atk/s +1.4% • Dodge +1.1% • HP +49 |
| Rare | Total HP and DEF +1.4% • AGI +38 • Atk/s +1.7% • Dodge +1.4% • HP +75 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • AGI +63 • Atk/s +2.1% • Dodge +1.7% • HP +126 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • AGI +101 • Atk/s +2.4% • Dodge +1.9% • HP +202 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.1% • AGI +156 • Atk/s +2.7% • Dodge +2.2% • HP +313 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.2% • AGI +198 • Atk/s +2.7% • Dodge +2.2% • HP +397 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
Wiki
Play free


