Set • Magic Gladiator
Brilliant Magic Set
The Brilliant Magic set is armor family 17 of 21 for the Magic Gladiator: Brilliant Magic Helm, Brilliant Magic Armor, Brilliant Magic Boots.
Lore
Brilliant Magic is the Magic Gladiator's set that shines like crystal whenever a spell runs through it. Before the mine fell, the artisans of Cubera set shards of living quartz into the plates, and every incantation lights up the gladiator's whole body for a moment.
It serves those who descend into burning canyons and the abysses of the sea. The Brilliant Magic Helm, Brilliant Magic Armor and Brilliant Magic Boots come from the bosses of Swamp of Darkness and Cubera Mine, and appear among the monsters of Scorched Canyon, Atlans Abyss and Crimson Flame's Icarus.
Pieces of the Brilliant Magic set
Wearing the pieces together, the set grants the Arcane War bonus: +3% damage • +2% max HP with all 3 pieces, and half of it with 2.
Where the Brilliant Magic set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Swamp of Darkness | Level 245 • 1 Reset | Boss (sometimes) |
| Cubera Mine | Level 259 • 1 Reset | Boss (sometimes) |
| Scorched Canyon | Level 272 • 1 Reset | Monsters |
| Atlans Abyss | Level 286 • 1 Reset | Monsters |
| Crimson Flame's Icarus | Level 300 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Swamp of Darkness.
Brilliant Magic Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +14 • VIT +8 • DEF +1.3% • HP +1.3% • HP +56 |
| Uncommon | Total HP and DEF +1% • DEF +24 • VIT +13 • DEF +1.7% • HP +1.7% • HP +97 |
| Rare | Total HP and DEF +1.4% • DEF +38 • VIT +20 • DEF +2.1% • HP +2.1% • HP +150 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • DEF +60 • VIT +34 • DEF +2.5% • HP +2.5% • HP +240 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.9% • DEF +98 • VIT +52 • DEF +2.9% • HP +2.9% • HP +390 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.1% • DEF +149 • VIT +84 • DEF +3.2% • HP +3.2% • HP +596 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.1% • DEF +189 • VIT +106 • DEF +3.2% • HP +3.2% • HP +757 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Brilliant Magic Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +22 • VIT +12 • DEF +1.9% • HP +1.6% • HP +88 |
| Uncommon | Total HP and DEF +1% • DEF +35 • VIT +18 • DEF +2.5% • HP +2.1% • HP +141 |
| Rare | Total HP and DEF +1.4% • DEF +55 • VIT +28 • DEF +3.1% • HP +2.6% • HP +220 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • DEF +89 • VIT +46 • DEF +3.7% • HP +3.1% • HP +354 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.9% • DEF +146 • VIT +72 • DEF +4.3% • HP +3.6% • HP +585 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.1% • DEF +225 • VIT +113 • DEF +4.9% • HP +4.1% • HP +902 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.1% • DEF +286 • VIT +143 • DEF +4.9% • HP +4.1% • HP +1,145 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Brilliant Magic Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • AGI +14 • Atk/s +1.1% • Dodge +0.8% • HP +28 |
| Uncommon | Total HP and DEF +1% • AGI +24 • Atk/s +1.4% • Dodge +1.1% • HP +49 |
| Rare | Total HP and DEF +1.4% • AGI +38 • Atk/s +1.7% • Dodge +1.4% • HP +75 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • AGI +60 • Atk/s +2% • Dodge +1.6% • HP +120 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.9% • AGI +98 • Atk/s +2.4% • Dodge +1.9% • HP +195 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.1% • AGI +149 • Atk/s +2.7% • Dodge +2.2% • HP +298 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.1% • AGI +189 • Atk/s +2.7% • Dodge +2.2% • HP +378 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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