Set • Magic Gladiator
Lightning Magic Set
The Lightning Magic set is armor family 19 of 21 for the Magic Gladiator: Lightning Magic Helm, Lightning Magic Armor, Lightning Magic Boots.
Lore
Lightning Magic is the Magic Gladiator's set that carries lightning from blade to spell. Its plates have veins of braided copper that channel the charge from the sword arm to the casting hand, and anyone who has seen a gladiator dressed this way says the air around him smells of rain.
It clothes the Magic Gladiator among smoldering ruins, tunnels and volcanoes. The Lightning Magic Helm, Lightning Magic Armor and Lightning Magic Boots are held by the bosses of Temple of Arnil, Gray Aida and Old Kethotum, and appear among the monsters of Burning Kethotum, Kanturu Underground and Ignis Volcano.
Pieces of the Lightning Magic set
Wearing the pieces together, the set grants the Arcane War bonus: +3% damage • +2% max HP with all 3 pieces, and half of it with 2.
Where the Lightning Magic set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Temple of Arnil | Level 180 • 2 Resets | Boss (sometimes) |
| Gray Aida | Level 197 • 2 Resets | Boss (sometimes) |
| Old Kethotum | Level 217 • 2 Resets | Boss (sometimes) |
| Burning Kethotum | Level 238 • 2 Resets | Monsters |
| Kanturu Underground | Level 260 • 2 Resets | Monsters |
| Ignis Volcano | Level 283 • 2 Resets | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Temple of Arnil.
Lightning Magic Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +16 • VIT +8 • DEF +1.3% • HP +1.3% • HP +64 |
| Uncommon | Total HP and DEF +1.1% • DEF +26 • VIT +13 • DEF +1.7% • HP +1.7% • HP +106 |
| Rare | Total HP and DEF +1.4% • DEF +40 • VIT +23 • DEF +2.1% • HP +2.1% • HP +160 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • DEF +66 • VIT +34 • DEF +2.5% • HP +2.5% • HP +263 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • DEF +104 • VIT +59 • DEF +2.9% • HP +2.9% • HP +416 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.2% • DEF +160 • VIT +87 • DEF +3.3% • HP +3.3% • HP +640 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.3% • DEF +203 • VIT +111 • DEF +3.3% • HP +3.3% • HP +812 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Lightning Magic Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +24 • VIT +12 • DEF +2% • HP +1.6% • HP +96 |
| Uncommon | Total HP and DEF +1.1% • DEF +40 • VIT +20 • DEF +2.6% • HP +2.1% • HP +159 |
| Rare | Total HP and DEF +1.4% • DEF +60 • VIT +30 • DEF +3.2% • HP +2.7% • HP +240 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • DEF +97 • VIT +49 • DEF +3.8% • HP +3.2% • HP +389 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • DEF +156 • VIT +78 • DEF +4.4% • HP +3.7% • HP +624 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.2% • DEF +240 • VIT +120 • DEF +5% • HP +4.2% • HP +960 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.3% • DEF +305 • VIT +152 • DEF +5% • HP +4.2% • HP +1,218 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Lightning Magic Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • AGI +16 • Atk/s +1.1% • Dodge +0.9% • HP +32 |
| Uncommon | Total HP and DEF +1.1% • AGI +26 • Atk/s +1.4% • Dodge +1.1% • HP +53 |
| Rare | Total HP and DEF +1.4% • AGI +40 • Atk/s +1.8% • Dodge +1.4% • HP +80 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • AGI +66 • Atk/s +2.1% • Dodge +1.7% • HP +131 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • AGI +104 • Atk/s +2.4% • Dodge +2% • HP +208 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.2% • AGI +160 • Atk/s +2.8% • Dodge +2.2% • HP +320 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.3% • AGI +203 • Atk/s +2.8% • Dodge +2.2% • HP +406 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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