Set • Mage
Bloodangel Wizard Set
The Bloodangel Wizard set is armor family 9 of 22 for the Mage: Bloodangel Wizard Helm, Bloodangel Wizard Armor, Bloodangel Wizard Boots.
Lore
The Bloodangel Wizard set was worn by the casters who chanted the warding hymns while the Archangels' guard fought around the Seal. Their red robes were the last thing enemies saw before the light came crashing down on them.
For a Mage, it means inheriting the role of those war singers: staying behind the line and turning the tide of battle. Bloodangel Wizard Helm, Bloodangel Wizard Armor and Bloodangel Wizard Boots drop from the bosses of Raklion and Swamp of Peace, and appear in Vulcanus and Land of Trials.
Pieces of the Bloodangel Wizard set
Wearing the pieces together, the set grants the Arcane Convergence bonus: +5% damage • +10% Mana/s with all 3 pieces, and half of it with 2.
Where the Bloodangel Wizard set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Raklion | Level 126 | Boss (sometimes) |
| Swamp of Peace | Level 136 | Boss (sometimes) |
| Vulcanus | Level 147 | Monsters |
| Land of Trials | Level 158 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Raklion.
Bloodangel Wizard Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +10 • VIT +6 • DEF +1.1% • HP +1.1% • HP +40 |
| Uncommon | Total HP and DEF +0.9% • DEF +15 • VIT +9 • DEF +1.5% • HP +1.5% • HP +62 |
| Rare | Total HP and DEF +1.2% • DEF +25 • VIT +15 • DEF +1.8% • HP +1.8% • HP +100 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.8% • DEF +40 • VIT +23 • DEF +2.1% • HP +2.1% • HP +160 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.5% • DEF +65 • VIT +36 • DEF +2.5% • HP +2.5% • HP +260 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.5% • DEF +102 • VIT +55 • DEF +2.8% • HP +2.8% • HP +407 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.3% • DEF +129 • VIT +69 • DEF +2.8% • HP +2.8% • HP +517 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Bloodangel Wizard Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +16 • VIT +8 • DEF +1.7% • HP +1.4% • HP +64 |
| Uncommon | Total HP and DEF +0.9% • DEF +24 • VIT +11 • DEF +2.2% • HP +1.8% • HP +97 |
| Rare | Total HP and DEF +1.2% • DEF +38 • VIT +20 • DEF +2.7% • HP +2.2% • HP +150 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.8% • DEF +60 • VIT +31 • DEF +3.2% • HP +2.7% • HP +240 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.5% • DEF +98 • VIT +49 • DEF +3.7% • HP +3.1% • HP +390 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.5% • DEF +153 • VIT +76 • DEF +4.3% • HP +3.5% • HP +611 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.3% • DEF +194 • VIT +97 • DEF +4.3% • HP +3.5% • HP +775 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Bloodangel Wizard Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +10 • Atk/s +0.9% • Dodge +0.7% • HP +20 |
| Uncommon | Total HP and DEF +0.9% • AGI +15 • Atk/s +1.2% • Dodge +1% • HP +31 |
| Rare | Total HP and DEF +1.2% • AGI +25 • Atk/s +1.5% • Dodge +1.2% • HP +50 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.8% • AGI +40 • Atk/s +1.8% • Dodge +1.4% • HP +80 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.5% • AGI +65 • Atk/s +2.1% • Dodge +1.7% • HP +130 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.5% • AGI +102 • Atk/s +2.4% • Dodge +1.9% • HP +204 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.3% • AGI +129 • Atk/s +2.4% • Dodge +1.9% • HP +258 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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