Set • Summoner
Crimson Apocalypse Summoner Set
The Crimson Apocalypse Summoner set is armor family 16 of 19 for the Summoner: Crimson Apocalypse Summoner Helm, Crimson Apocalypse Summoner Armor, Crimson Apocalypse Summoner Boots.
Lore
The Crimson Apocalypse Summoner set was forged in the flames of Icarus, red as living embers. It is the garb of one who has seen the end of the world up close and come back.
This set usually drops from the boss of Cubera Mine (after Reset 1), and later turns up among the creatures of Crimson Flame's Icarus (after Reset 1). It is the next step for a Summoner who wants stronger spirits at her side.
Pieces of the Crimson Apocalypse Summoner set
Crimson Apocalypse Summoner HelmHelm
Crimson Apocalypse Summoner ArmorArmor
Crimson Apocalypse Summoner BootsBoots
Wearing the pieces together, the set grants the Abyss Pact bonus: +4% damage • +2% max HP with all 3 pieces, and half of it with 2.
Where the Crimson Apocalypse Summoner set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Cubera Mine | Level 259 • 1 Reset | Boss (sometimes) |
| Scorched Canyon | Level 272 • 1 Reset | Boss (sometimes) |
| Atlans Abyss | Level 286 • 1 Reset | Boss (sometimes) |
| Crimson Flame's Icarus | Level 300 • 1 Reset | Monsters |
| Temple of Arnil | Level 180 • 2 Resets | Monsters |
| Gray Aida | Level 197 • 2 Resets | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Cubera Mine.
Crimson Apocalypse Summoner Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +16 • VIT +8 • DEF +1.3% • HP +1.3% • HP +64 |
| Uncommon | Total HP and DEF +1% • DEF +24 • VIT +13 • DEF +1.7% • HP +1.7% • HP +97 |
| Rare | Total HP and DEF +1.4% • DEF +38 • VIT +20 • DEF +2.1% • HP +2.1% • HP +150 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • DEF +60 • VIT +34 • DEF +2.5% • HP +2.5% • HP +240 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • DEF +101 • VIT +55 • DEF +2.9% • HP +2.9% • HP +403 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.1% • DEF +153 • VIT +84 • DEF +3.3% • HP +3.3% • HP +611 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.1% • DEF +194 • VIT +106 • DEF +3.3% • HP +3.3% • HP +775 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Crimson Apocalypse Summoner Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +22 • VIT +12 • DEF +1.9% • HP +1.6% • HP +88 |
| Uncommon | Total HP and DEF +1% • DEF +38 • VIT +18 • DEF +2.5% • HP +2.1% • HP +150 |
| Rare | Total HP and DEF +1.4% • DEF +58 • VIT +28 • DEF +3.1% • HP +2.6% • HP +230 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • DEF +91 • VIT +46 • DEF +3.7% • HP +3.1% • HP +366 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • DEF +150 • VIT +75 • DEF +4.3% • HP +3.6% • HP +598 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.1% • DEF +229 • VIT +113 • DEF +4.9% • HP +4.1% • HP +916 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.1% • DEF +291 • VIT +143 • DEF +4.9% • HP +4.1% • HP +1,163 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Crimson Apocalypse Summoner Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • AGI +16 • Atk/s +1.1% • Dodge +0.9% • HP +32 |
| Uncommon | Total HP and DEF +1% • AGI +24 • Atk/s +1.4% • Dodge +1.1% • HP +49 |
| Rare | Total HP and DEF +1.4% • AGI +38 • Atk/s +1.7% • Dodge +1.4% • HP +75 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • AGI +60 • Atk/s +2.1% • Dodge +1.7% • HP +120 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • AGI +101 • Atk/s +2.4% • Dodge +1.9% • HP +202 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.1% • AGI +153 • Atk/s +2.7% • Dodge +2.2% • HP +305 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.1% • AGI +194 • Atk/s +2.7% • Dodge +2.2% • HP +388 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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