Skip to content
Wiki Play free

Set • Magic Gladiator

Darkangel Magic Set

The Darkangel Magic set is armor family 10 of 21 for the Magic Gladiator: Darkangel Magic Helm, Darkangel Magic Armor, Darkangel Magic Boots.

Lore

Darkangel Magic is the Magic Gladiator's armor engraved with runes that glow only in the dark. It was made for the gladiators who guarded the passes of the Land of Trials by night, when magic runs strongest and steel must work silently beside it.

The pieces take the Magic Gladiator to Balgass' barracks and the first illusions of Kalima. The bosses of Land of Trials and Crywolf hold the Darkangel Magic Helm, Darkangel Magic Armor and Darkangel Magic Boots, which also appear in the hordes of Balgass' Barracks, Kalima 1 and Kalima 2.

Pieces of the Darkangel Magic set

Wearing the pieces together, the set grants the Arcane War bonus: +3% damage • +2% max HP with all 3 pieces, and half of it with 2.

Where the Darkangel Magic set drops

MapRequirementDropped by
Land of TrialsLevel 158Boss (sometimes)
CrywolfLevel 169Boss (sometimes)
Balgass' BarracksLevel 180Monsters
Kalima 1Level 191Monsters
Kalima 2Level 203Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Stats by rarity

Base stats of each piece +0 dropped in Land of Trials.

Darkangel Magic Helm

RarityStats
CommonTotal HP and DEF +0.6% • DEF +10 • VIT +6 • DEF +1.1% • HP +1.1% • HP +40
UncommonTotal HP and DEF +0.9% • DEF +18 • VIT +9 • DEF +1.5% • HP +1.5% • HP +71
RareTotal HP and DEF +1.2% • DEF +28 • VIT +15 • DEF +1.8% • HP +1.8% • HP +110 • 🪙 Gold +3%
EpicTotal HP and DEF +1.8% • DEF +43 • VIT +23 • DEF +2.2% • HP +2.2% • HP +171 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.6% • DEF +72 • VIT +39 • DEF +2.5% • HP +2.5% • HP +286 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.6% • DEF +109 • VIT +58 • DEF +2.9% • HP +2.9% • HP +436 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5.4% • DEF +138 • VIT +74 • DEF +2.9% • HP +2.9% • HP +554 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Darkangel Magic Armor

RarityStats
CommonTotal HP and DEF +0.6% • DEF +16 • VIT +8 • DEF +1.7% • HP +1.4% • HP +64
UncommonTotal HP and DEF +0.9% • DEF +26 • VIT +13 • DEF +2.2% • HP +1.9% • HP +106
RareTotal HP and DEF +1.2% • DEF +40 • VIT +20 • DEF +2.8% • HP +2.3% • HP +160 • 🪙 Gold +3%
EpicTotal HP and DEF +1.8% • DEF +66 • VIT +31 • DEF +3.3% • HP +2.7% • HP +263 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.6% • DEF +107 • VIT +52 • DEF +3.8% • HP +3.2% • HP +429 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.6% • DEF +164 • VIT +80 • DEF +4.4% • HP +3.6% • HP +655 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5.4% • DEF +208 • VIT +102 • DEF +4.4% • HP +3.6% • HP +831 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Darkangel Magic Boots

RarityStats
CommonTotal HP and DEF +0.6% • AGI +10 • Atk/s +0.9% • Dodge +0.8% • HP +20
UncommonTotal HP and DEF +0.9% • AGI +18 • Atk/s +1.2% • Dodge +1% • HP +35
RareTotal HP and DEF +1.2% • AGI +28 • Atk/s +1.5% • Dodge +1.2% • HP +55 • 🪙 Gold +3%
EpicTotal HP and DEF +1.8% • AGI +43 • Atk/s +1.8% • Dodge +1.5% • HP +86 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.6% • AGI +72 • Atk/s +2.1% • Dodge +1.7% • HP +143 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.6% • AGI +109 • Atk/s +2.4% • Dodge +1.9% • HP +218 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5.4% • AGI +138 • Atk/s +2.4% • Dodge +1.9% • HP +277 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.