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Set • Mage

Grand Soul Set

The Grand Soul set is armor family 6 of 22 for the Mage: Grand Soul Helm, Grand Soul Armor, Grand Soul Boots.

Lore

The Grand Soul set was created by a master who believed the soul is the greatest source of mana there is. He stitched focusing runes into every fold of the fabric, so a Mage could draw strength from within without getting lost along the way.

It is a solemn outfit, worn by those who have mastered the basics and now seek depth. Grand Soul Helm, Grand Soul Armor and Grand Soul Boots usually drop from the bosses of Tarkan and Icarus, and appear in Aida and Kanturu Ruins.

Pieces of the Grand Soul set

Wearing the pieces together, the set grants the Arcane Convergence bonus: +5% damage • +10% Mana/s with all 3 pieces, and half of it with 2.

Where the Grand Soul set drops

MapRequirementDropped by
TarkanLevel 63Boss (sometimes)
IcarusLevel 73Boss (sometimes)
AidaLevel 83Monsters
Kanturu RuinsLevel 94Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Stats by rarity

Base stats of each piece +0 dropped in Tarkan.

Grand Soul Helm

RarityStats
CommonTotal HP and DEF +0.6% • DEF +8 • VIT +4 • DEF +1.1% • HP +1.1% • HP +32
UncommonTotal HP and DEF +0.8% • DEF +13 • VIT +7 • DEF +1.4% • HP +1.4% • HP +53
RareTotal HP and DEF +1.1% • DEF +20 • VIT +13 • DEF +1.7% • HP +1.7% • HP +80 • 🪙 Gold +3%
EpicTotal HP and DEF +1.7% • DEF +34 • VIT +20 • DEF +2% • HP +2% • HP +137 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.4% • DEF +55 • VIT +29 • DEF +2.4% • HP +2.4% • HP +221 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.3% • DEF +84 • VIT +47 • DEF +2.7% • HP +2.7% • HP +335 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5% • DEF +106 • VIT +60 • DEF +2.7% • HP +2.7% • HP +425 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Grand Soul Armor

RarityStats
CommonTotal HP and DEF +0.6% • DEF +12 • VIT +6 • DEF +1.6% • HP +1.3% • HP +48
UncommonTotal HP and DEF +0.8% • DEF +20 • VIT +11 • DEF +2.1% • HP +1.7% • HP +79
RareTotal HP and DEF +1.1% • DEF +33 • VIT +15 • DEF +2.6% • HP +2.1% • HP +130 • 🪙 Gold +3%
EpicTotal HP and DEF +1.7% • DEF +51 • VIT +26 • DEF +3.1% • HP +2.5% • HP +206 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.4% • DEF +81 • VIT +42 • DEF +3.5% • HP +3% • HP +325 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.3% • DEF +127 • VIT +62 • DEF +4% • HP +3.4% • HP +509 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5% • DEF +162 • VIT +78 • DEF +4% • HP +3.4% • HP +646 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Grand Soul Boots

RarityStats
CommonTotal HP and DEF +0.6% • AGI +8 • Atk/s +0.9% • Dodge +0.7% • HP +16
UncommonTotal HP and DEF +0.8% • AGI +13 • Atk/s +1.2% • Dodge +0.9% • HP +26
RareTotal HP and DEF +1.1% • AGI +20 • Atk/s +1.4% • Dodge +1.1% • HP +40 • 🪙 Gold +3%
EpicTotal HP and DEF +1.7% • AGI +34 • Atk/s +1.7% • Dodge +1.4% • HP +69 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.4% • AGI +55 • Atk/s +2% • Dodge +1.6% • HP +111 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.3% • AGI +84 • Atk/s +2.2% • Dodge +1.8% • HP +167 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +5% • AGI +106 • Atk/s +2.2% • Dodge +1.8% • HP +212 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.