Set • Mage
Dark Soul Set
The Dark Soul set is armor family 7 of 22 for the Mage: Dark Soul Helm, Dark Soul Armor, Dark Soul Boots.
Lore
The Dark Soul set is the shadowed mirror of Grand Soul. It was made by mages who studied rotten mana up close to understand the enemy, and their robes darkened over the years, as if they had soaked up some of what they studied.
A Mage who wears it walks the thin line between knowing the shadow and falling into it. Dark Soul Helm, Dark Soul Armor and Dark Soul Boots usually drop from the bosses of Aida and Kanturu Ruins, and appear in Kanturu Remains and Karutan.
Pieces of the Dark Soul set
Wearing the pieces together, the set grants the Arcane Convergence bonus: +5% damage • +10% Mana/s with all 3 pieces, and half of it with 2.
Where the Dark Soul set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Aida | Level 83 | Boss (sometimes) |
| Kanturu Ruins | Level 94 | Boss (sometimes) |
| Kanturu Remains | Level 104 | Monsters |
| Karutan | Level 115 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Aida.
Dark Soul Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +10 • VIT +4 • DEF +1.1% • HP +1.1% • HP +40 |
| Uncommon | Total HP and DEF +0.8% • DEF +15 • VIT +9 • DEF +1.4% • HP +1.4% • HP +62 |
| Rare | Total HP and DEF +1.1% • DEF +23 • VIT +13 • DEF +1.7% • HP +1.7% • HP +90 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.7% • DEF +37 • VIT +20 • DEF +2.1% • HP +2.1% • HP +149 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.5% • DEF +59 • VIT +33 • DEF +2.4% • HP +2.4% • HP +234 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.4% • DEF +91 • VIT +51 • DEF +2.7% • HP +2.7% • HP +364 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.1% • DEF +115 • VIT +65 • DEF +2.7% • HP +2.7% • HP +462 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Dark Soul Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +14 • VIT +6 • DEF +1.6% • HP +1.3% • HP +56 |
| Uncommon | Total HP and DEF +0.8% • DEF +22 • VIT +11 • DEF +2.1% • HP +1.8% • HP +88 |
| Rare | Total HP and DEF +1.1% • DEF +35 • VIT +18 • DEF +2.6% • HP +2.2% • HP +140 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.7% • DEF +54 • VIT +26 • DEF +3.1% • HP +2.6% • HP +217 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.5% • DEF +88 • VIT +46 • DEF +3.6% • HP +3% • HP +351 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.4% • DEF +135 • VIT +69 • DEF +4.1% • HP +3.4% • HP +538 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.1% • DEF +171 • VIT +88 • DEF +4.1% • HP +3.4% • HP +683 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Dark Soul Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +10 • Atk/s +0.9% • Dodge +0.7% • HP +20 |
| Uncommon | Total HP and DEF +0.8% • AGI +15 • Atk/s +1.2% • Dodge +0.9% • HP +31 |
| Rare | Total HP and DEF +1.1% • AGI +23 • Atk/s +1.4% • Dodge +1.2% • HP +45 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.7% • AGI +37 • Atk/s +1.7% • Dodge +1.4% • HP +74 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.5% • AGI +59 • Atk/s +2% • Dodge +1.6% • HP +117 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.4% • AGI +91 • Atk/s +2.3% • Dodge +1.8% • HP +182 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.1% • AGI +115 • Atk/s +2.3% • Dodge +1.8% • HP +231 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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