Set • Warrior
Soul Knight Set
The Soul Knight set is armor family 19 of 27 for the Warrior: Soul Knight Helm, Soul Knight Armor, Soul Knight Boots.
Lore
The Soul Knight set is made of steel that holds echoes. The armorers who created it melted together the broken blades of fallen heroes, and those who wear it claim that, in the worst moments, old voices urge them not to give up.
This is armor for a Warrior who carries the memory of those who came before. Soul Knight Helm, Soul Knight Armor and Soul Knight Boots usually drop from the bosses of Uruk Mountain and Nars, and also in the forests of Ferea and on the shores of Nixies Lake.
Pieces of the Soul Knight set
Wearing the pieces together, the set grants the Fortress bonus: +5% max HP with all 3 pieces, and half of it with 2.
Where the Soul Knight set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Uruk Mountain | Level 182 • 1 Reset | Boss (sometimes) |
| Nars | Level 194 • 1 Reset | Boss (sometimes) |
| Ferea | Level 206 • 1 Reset | Monsters |
| Nixies Lake | Level 219 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Uruk Mountain.
Soul Knight Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +14 • VIT +8 • DEF +1.2% • HP +1.2% • HP +56 |
| Uncommon | Total HP and DEF +1% • DEF +22 • VIT +11 • DEF +1.6% • HP +1.6% • HP +88 |
| Rare | Total HP and DEF +1.3% • DEF +35 • VIT +20 • DEF +2% • HP +2% • HP +140 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • DEF +54 • VIT +31 • DEF +2.4% • HP +2.4% • HP +217 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.8% • DEF +88 • VIT +49 • DEF +2.8% • HP +2.8% • HP +351 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.9% • DEF +138 • VIT +76 • DEF +3.1% • HP +3.1% • HP +553 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.9% • DEF +175 • VIT +97 • DEF +3.1% • HP +3.1% • HP +702 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Soul Knight Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +20 • VIT +10 • DEF +1.8% • HP +1.5% • HP +80 |
| Uncommon | Total HP and DEF +1% • DEF +33 • VIT +15 • DEF +2.4% • HP +2% • HP +132 |
| Rare | Total HP and DEF +1.3% • DEF +53 • VIT +25 • DEF +3% • HP +2.5% • HP +210 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • DEF +83 • VIT +40 • DEF +3.6% • HP +3% • HP +331 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.8% • DEF +133 • VIT +68 • DEF +4.1% • HP +3.4% • HP +533 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.9% • DEF +207 • VIT +102 • DEF +4.7% • HP +3.9% • HP +829 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.9% • DEF +263 • VIT +129 • DEF +4.7% • HP +3.9% • HP +1,052 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Soul Knight Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • AGI +14 • Atk/s +1% • Dodge +0.8% • HP +28 |
| Uncommon | Total HP and DEF +1% • AGI +22 • Atk/s +1.3% • Dodge +1.1% • HP +44 |
| Rare | Total HP and DEF +1.3% • AGI +35 • Atk/s +1.7% • Dodge +1.3% • HP +70 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • AGI +54 • Atk/s +2% • Dodge +1.6% • HP +109 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.8% • AGI +88 • Atk/s +2.3% • Dodge +1.8% • HP +176 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.9% • AGI +138 • Atk/s +2.6% • Dodge +2.1% • HP +276 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.9% • AGI +175 • Atk/s +2.6% • Dodge +2.1% • HP +351 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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