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Monster

Coolutin

Coolutin is a monster of the melee type found in Raklion.

Lore

Coolutin is a small ice creature that lives in packs in the caves of Raklion. Before the fall, the tribes believed they brought good luck and left scraps of fish at the cave mouths to please them. The rotten mana made them cranky and hungry, and the luck turned into bites.

It fights up close, leaping at the hero with tiny claws and icy teeth. On its own it is almost harmless, but it is rarely alone. Whoever stops moving ends up covered in Coolutins and frost at the same time. Experienced fighters swing their weapons in wide circles to scatter the pack at once.

Where Coolutin appears

MapRoleRequirementHPDamageDefenseEXPGold
RaklionHordeLevel 1262,1141514611547

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Coolutin drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Raklion.

Drop chances in Raklion

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.15% (1 in 649)
Jewel of Soul (PT)0.1% (1 in 973)
Jewel of Chaos (PT)0.00069% (1 in 150,000)
Taming Seal (PT)0.1% (1 in 973)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.15% (1 in 649)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.1% (1 in 973)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.00069% (1 in 150,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.1% (1 in 973)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Raklion