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Monster

Ice Giant

Ice Giant is a monster of the tank type found in Raklion.

Lore

The Ice Giant is a giant of blue ice that guards the peaks of Raklion. According to tribal legend, the Archangels raised these colossi to watch over the mountain passes. The broken Seal cracked the charm that kept them loyal, and now they keep watch out of habit alone, against anyone at all.

It can take a lot: its body is block upon block of ancient ice that only breaks a little at a time. It attacks with slow, heavy punches that send snow sliding off the slopes. Beating it takes persistence, not haste. Mountain folk say that when one of them falls, the whole glacier groans through the night.

Where Ice Giant appears

MapRoleRequirementHPDamageDefenseEXPGold
RaklionHordeLevel 1262,4471636210944

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Ice Giant drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Raklion.

Drop chances in Raklion

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.15% (1 in 649)
Jewel of Soul (PT)0.1% (1 in 973)
Jewel of Chaos (PT)0.00069% (1 in 150,000)
Taming Seal (PT)0.1% (1 in 973)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.15% (1 in 649)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.1% (1 in 973)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.00069% (1 in 150,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.1% (1 in 973)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Raklion