Skip to content
Wiki Play free

Monster

Grizzly

Grizzly is a monster of the melee type found in Elbeland.

Lore

The Grizzly is a brown bear from the slopes of Elbeland, larger and fiercer since the rotten mana reached the beehives and the streams where it used to fish. The valley's hunters respected it and kept out of its territory; now it is the bear that comes down after the hunters.

It fights up close, with swipes that knock heroes off their feet and a hug that crushes light armour. It is not fast, but when it connects the hero feels it at once, and a wounded Grizzly only grows angrier. The valley's oldest hunters teach that you must never turn your back on it, not even to run.

Where Grizzly appears

MapRoleRequirementHPDamageDefenseEXPGold
ElbelandHordeLevel 1664069314120

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Grizzly drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Elbeland.

Drop chances in Elbeland

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.043% (1 in 2,300)
Jewel of Soul (PT)0.028% (1 in 3,500)
Jewel of Chaos (PT)0.00019% (1 in 530,000)
Taming Seal (PT)0.028% (1 in 3,500)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.043% (1 in 2,300)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.028% (1 in 3,500)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.00019% (1 in 530,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.028% (1 in 3,500)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Elbeland