Skip to content
Wiki Play free

Monster

Werewolf

Werewolf is a monster of the agile type found in Elbeland.

Lore

The Werewolf is an Elbeland woodcutter who slept too close to a rift on a full-moon night. He woke with claws for nails and a hunger no bread could ease; over time, other men from the sawmill followed the same path and formed a pack.

They hunt together and very fast, leaping from behind the trees and attacking from several sides at once. Each bite is short and precise, and the pack melts back into the woods before a hero can find their footing.

Where Werewolf appears

MapRoleRequirementHPDamageDefenseEXPGold
ElbelandHordeLevel 1644869213617

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Werewolf drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Elbeland.

Drop chances in Elbeland

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.043% (1 in 2,300)
Jewel of Soul (PT)0.028% (1 in 3,500)
Jewel of Chaos (PT)0.00019% (1 in 530,000)
Taming Seal (PT)0.028% (1 in 3,500)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.043% (1 in 2,300)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.028% (1 in 3,500)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.00019% (1 in 530,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.028% (1 in 3,500)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Elbeland