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Monster

Hound

Hound is a monster of the agile type found in Lorencia.

Lore

The Hound is a corrupted hunting dog that runs in packs along the roads of Lorencia. They were the shepherds' dogs, the same ones that watched the flocks at dusk, and the rotten mana left them gaunt, red-eyed and driven by a hunger no prey can satisfy.

They attack together and never stay in front of you for long: they bite, fall back and return from another side. One alone is easy to chase off, but the pack surrounds a hero in moments, and anyone slow to react ends up covered in bites.

Where Hound appears

MapRoleRequirementHPDamageDefenseEXPGold
LorenciaHordeLevel 124341162914

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Hound drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Lorencia.

Drop chances in Lorencia

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.023% (1 in 4,400)
Jewel of Soul (PT)0.015% (1 in 6,700)
Jewel of Chaos (PT)0.0001% (1 in 1,000,000)
Taming Seal (PT)0.015% (1 in 6,700)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.023% (1 in 4,400)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.015% (1 in 6,700)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.0001% (1 in 1,000,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.015% (1 in 6,700)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Lorencia