Skip to content
Wiki Play free

Monster

Spider

Spider is a monster of the agile type found in Lorencia.

Lore

Lorencia's spiders were small and shy before the Night of the Broken Seal. The rotten mana leaking from the rifts swelled their venom and their size alike: today an adult Spider stands taller than a man's knee and leaps faster than he can raise his shield.

They hunt in packs, always in the front line of the horde, which is why they are the first enemy every hero learns to face. They are fragile, but they strike very fast: whoever stands still takes several bites before striking back.

Where Spider appears

MapRoleRequirementHPDamageDefenseEXPGold
LorenciaHordeLevel 120236142412

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Spider drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Lorencia.

Drop chances in Lorencia

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.023% (1 in 4,400)
Jewel of Soul (PT)0.015% (1 in 6,700)
Jewel of Chaos (PT)0.0001% (1 in 1,000,000)
Taming Seal (PT)0.015% (1 in 6,700)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.023% (1 in 4,400)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.015% (1 in 6,700)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.0001% (1 in 1,000,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.015% (1 in 6,700)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Lorencia