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Monster

Ice Napin

Ice Napin is a monster of the agile type found in Swamp of Peace.

Lore

Ice Napin is the Napin of frost, the spirit that brought cold dew to the dawns of Swamp of Peace. The rotten mana made it colder than it should be, and wherever it passes the leaves wilt under crystals. The few fishermen still living on the banks blame it for winters that come out of season.

It is fast and flies in swarms. It dives at the hero blowing icy gusts, then climbs away again before a blade can reach it. Taking it down early helps avoid being swarmed in the middle of the horde. The crystals it leaves behind melt slowly in the afternoon sun.

Where Ice Napin appears

MapRoleRequirementHPDamageDefenseEXPGold
Swamp of PeaceHordeLevel 1362,3102053915462

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Ice Napin drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Swamp of Peace.

Drop chances in Swamp of Peace

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.16% (1 in 609)
Jewel of Soul (PT)0.11% (1 in 913)
Jewel of Chaos (PT)0.00073% (1 in 140,000)
Taming Seal (PT)0.11% (1 in 913)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.16% (1 in 609)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.11% (1 in 913)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.00073% (1 in 140,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.11% (1 in 913)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Swamp of Peace