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Pendant

Lapis Lazuli Necklace

Lapis Lazuli Necklace is pendant 10 of 12 in the game and works for every class.

Lore

The Lapis Lazuli Necklace is a deep blue lapis lazuli necklace flecked with gold like a night sky. Ancient astrologers wore it to read the stars, and some heroes swear it still points north.

It suits any class and usually drops from the bosses of Ferea, Nixies Lake, Deep Dungeon, Swamp of Darkness and Cubera Mine, and from the common horde in Scorched Canyon, where the sky barely shows through the smoke.

Where Lapis Lazuli Necklace drops

MapRequirementDropped by
FereaLevel 206 • 1 ResetBoss (sometimes)
Nixies LakeLevel 219 • 1 ResetBoss (sometimes)
Deep DungeonLevel 232 • 1 ResetBoss (sometimes)
Swamp of DarknessLevel 245 • 1 ResetBoss (sometimes)
Cubera MineLevel 259 • 1 ResetBoss (sometimes)
Scorched CanyonLevel 272 • 1 ResetMonsters
Atlans AbyssLevel 286 • 1 ResetMonsters
Crimson Flame's IcarusLevel 300 • 1 ResetMonsters
Temple of ArnilLevel 180 • 2 ResetsMonsters
Gray AidaLevel 197 • 2 ResetsMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Lapis Lazuli Necklace stats by rarity

Base stats of a Lapis Lazuli Necklace +0 dropped in Ferea. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +1.3% • ATK +23 • Dano +1.7%
UncommonTotal damage +2% • ATK +37 • Dano +2.2%
RareTotal damage +2.7% • ATK +57 • Damage +2.8% • 🪙 Gold +3%
EpicTotal damage +4% • ATK +92 • Damage +3.3% • 🪙 Gold +4.1%
LegendaryTotal damage +5.8% • ATK +149 • Damage +3.8% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +8% • ATK +230 • Damage +4.4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +12% • ATK +292 • Damage +4.4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.

Frequently asked questions

What is an elemental ring or pendant?

In BLACKSMITH › Elemental, your ring and pendant can awaken in an element: Fire, Water, Wind, Darkness or Light.

  • Each element gives its own power, which grows with Affinity (from 1 to 10). Rarity says how far the piece goes: Common up to 3, Legendary and Ancient up to 10.
  • Each level needs Shards of the element and Gold, plus Bless or Soul. From level 6 on it can fail: you lose the jewels, the Gold and half the Shards, but the level never drops.
  • Shards come from recycling rings or pendants (the stone's color tells the element), also with automatic recycling. 4 Shards of one element become 1 of another.

With ring and pendant equipped, both at Affinity 5 or more, a Resonance turns on.