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Pendant

Pendant of Ability

Pendant of Ability is pendant 6 of 12 in the game and works for every class.

Lore

The Pendant of Ability is a dark gold pendant engraved with training runes. Weapon masters gave it to students who passed every trial, as a reminder that skill comes from repeating something until you stop failing.

It suits any class and usually drops from the bosses of Swamp of Peace, Vulcanus, Land of Trials and Crywolf, and from the common horde in Balgass' Barracks and Kalima 1, right on the threshold of the darker lands.

Where Pendant of Ability drops

MapRequirementDropped by
Swamp of PeaceLevel 136Boss (sometimes)
VulcanusLevel 147Boss (sometimes)
Land of TrialsLevel 158Boss (sometimes)
CrywolfLevel 169Boss (sometimes)
Balgass' BarracksLevel 180Monsters
Kalima 1Level 191Monsters
Kalima 2Level 203Monsters
Kalima 3Level 214Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Pendant of Ability stats by rarity

Base stats of a Pendant of Ability +0 dropped in Swamp of Peace. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +1.2% • ATK +17 • Dano +1.5%
UncommonTotal damage +1.8% • ATK +27 • Dano +2%
RareTotal damage +2.4% • ATK +42 • Damage +2.5% • 🪙 Gold +3%
EpicTotal damage +3.5% • ATK +67 • Damage +2.9% • 🪙 Gold +4.1%
LegendaryTotal damage +5.1% • ATK +109 • Damage +3.4% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +7.1% • ATK +167 • Damage +3.9% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +10.6% • ATK +212 • Damage +3.9% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.

Frequently asked questions

What is an elemental ring or pendant?

In BLACKSMITH › Elemental, your ring and pendant can awaken in an element: Fire, Water, Wind, Darkness or Light.

  • Each element gives its own power, which grows with Affinity (from 1 to 10). Rarity says how far the piece goes: Common up to 3, Legendary and Ancient up to 10.
  • Each level needs Shards of the element and Gold, plus Bless or Soul. From level 6 on it can fail: you lose the jewels, the Gold and half the Shards, but the level never drops.
  • Shards come from recycling rings or pendants (the stone's color tells the element), also with automatic recycling. 4 Shards of one element become 1 of another.

With ring and pendant equipped, both at Affinity 5 or more, a Resonance turns on.