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Weapon • Magic Gladiator

Manticore Magic Sword

Manticore Magic Sword is weapon 14 of 19 for the Magic Gladiator, and it drops in Uruk Mountain, Nars, Ferea, Nixies Lake, Deep Dungeon, Swamp of Darkness.

Lore

The Manticore Magic Sword has a guard made of manticore tail spines, curved like claws. The hunters who brought back those spines said they still held a trace of wild magic, and that the sword growls softly when it casts.

It is the blade of a Magic Gladiator who fights with a beast's instinct. It drops from Lord Silvester, Core Magriffy and Lord Ferea, and it appears in Nixies Lake, the Deep Dungeon and the Swamp of Darkness.

Where Manticore Magic Sword drops

MapRequirementDropped by
Uruk MountainLevel 182 • 1 ResetBoss (sometimes)
NarsLevel 194 • 1 ResetBoss (sometimes)
FereaLevel 206 • 1 ResetBoss (sometimes)
Nixies LakeLevel 219 • 1 ResetMonsters
Deep DungeonLevel 232 • 1 ResetMonsters
Swamp of DarknessLevel 245 • 1 ResetMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Manticore Magic Sword stats by rarity

Base stats of a Manticore Magic Sword +0 dropped in Uruk Mountain. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.6% • ATK +34 • STR +4 • ENE +4 • Dano +1.5%
UncommonTotal damage +3.9% • ATK +55 • STR +9 • ENE +4 • Dano +2%
RareTotal damage +5.2% • ATK +88 • STR +13 • ENE +8 • Damage +2.5% • 🪙 Gold +3%
EpicTotal damage +7.9% • ATK +140 • STR +20 • ENE +14 • Damage +3% • 🪙 Gold +4.1%
LegendaryTotal damage +11.4% • ATK +228 • STR +33 • ENE +23 • Damage +3.5% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +15.7% • ATK +349 • STR +51 • ENE +33 • Damage +4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +23.6% • ATK +443 • STR +65 • ENE +42 • Damage +4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.