Weapon • Summoner
Temple Guard Glaive
Temple Guard Glaive is weapon 22 of 23 for the Summoner, and it drops in Kanturu Underground, Ignis Volcano, Gore Tarkan, Tormenta Island, Distorted Karutan.
Lore
The Temple Guard Glaive belonged to the guardians of the underground temples, sworn never to let a spirit escape. Its blade is heavy with kept promises.
This blade usually drops from the boss of Kanturu Underground (after Reset 2), and later turns up among the creatures of Gore Tarkan (after Reset 2). It is the next step for a Summoner who wants stronger spirits at her side.
Where Temple Guard Glaive drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kanturu Underground | Level 260 • 2 Resets | Boss (sometimes) |
| Ignis Volcano | Level 283 • 2 Resets | Boss (sometimes) |
| Gore Tarkan | Level 306 • 2 Resets | Monsters |
| Tormenta Island | Level 330 • 2 Resets | Monsters |
| Distorted Karutan | Level 230 • 3 Resets | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Temple Guard Glaive stats by rarity
Base stats of a Temple Guard Glaive +0 dropped in Kanturu Underground. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.9% • ATK +42 • ENE +10 • Dano +1.7% |
| Uncommon | Total damage +4.3% • ATK +68 • ENE +15 • Dano +2.2% |
| Rare | Total damage +5.7% • ATK +105 • ENE +25 • Damage +2.7% • 🪙 Gold +3% |
| Epic | Total damage +8.6% • ATK +169 • ENE +40 • Damage +3.2% • 🪙 Gold +4.1% |
| Legendary | Total damage +12.5% • ATK +273 • ENE +65 • Damage +3.7% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +17.2% • ATK +422 • ENE +102 • Damage +4.2% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +25.9% • ATK +535 • ENE +129 • Damage +4.2% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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