Skip to content
Wiki Play free

Weapon • Summoner

Temple Guard Glaive

Temple Guard Glaive is weapon 22 of 23 for the Summoner, and it drops in Kanturu Underground, Ignis Volcano, Gore Tarkan, Tormenta Island, Distorted Karutan.

Lore

The Temple Guard Glaive belonged to the guardians of the underground temples, sworn never to let a spirit escape. Its blade is heavy with kept promises.

This blade usually drops from the boss of Kanturu Underground (after Reset 2), and later turns up among the creatures of Gore Tarkan (after Reset 2). It is the next step for a Summoner who wants stronger spirits at her side.

Where Temple Guard Glaive drops

MapRequirementDropped by
Kanturu UndergroundLevel 260 • 2 ResetsBoss (sometimes)
Ignis VolcanoLevel 283 • 2 ResetsBoss (sometimes)
Gore TarkanLevel 306 • 2 ResetsMonsters
Tormenta IslandLevel 330 • 2 ResetsMonsters
Distorted KarutanLevel 230 • 3 ResetsMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Temple Guard Glaive stats by rarity

Base stats of a Temple Guard Glaive +0 dropped in Kanturu Underground. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.9% • ATK +42 • ENE +10 • Dano +1.7%
UncommonTotal damage +4.3% • ATK +68 • ENE +15 • Dano +2.2%
RareTotal damage +5.7% • ATK +105 • ENE +25 • Damage +2.7% • 🪙 Gold +3%
EpicTotal damage +8.6% • ATK +169 • ENE +40 • Damage +3.2% • 🪙 Gold +4.1%
LegendaryTotal damage +12.5% • ATK +273 • ENE +65 • Damage +3.7% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +17.2% • ATK +422 • ENE +102 • Damage +4.2% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +25.9% • ATK +535 • ENE +129 • Damage +4.2% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.