Skip to content
Wiki Play free

Weapon • Mage

Temple Guard Wizard Staff

Temple Guard Wizard Staff is weapon 29 of 30 for the Mage, and it drops in Ignis Volcano, Gore Tarkan, Tormenta Island, Distorted Karutan.

Lore

The Temple Guard Wizard Staff was carried by the mages of the Kardamahal vigil, who guarded the underground sanctuary alongside the swordsmen of the same order. While the swords held the door, the staffs kept the temple's runes alight.

When the vigil fell, the staffs scattered across the ruined lands. The Mage recovers them from the Magma Sorcerer, boss of Ignis Volcano, and from the Gore Tantalose, boss of Gore Tarkan, and from the hordes of Tormenta Island and Distorted Karutan.

Where Temple Guard Wizard Staff drops

MapRequirementDropped by
Ignis VolcanoLevel 283 • 2 ResetsBoss (sometimes)
Gore TarkanLevel 306 • 2 ResetsBoss (sometimes)
Tormenta IslandLevel 330 • 2 ResetsMonsters
Distorted KarutanLevel 230 • 3 ResetsMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Temple Guard Wizard Staff stats by rarity

Base stats of a Temple Guard Wizard Staff +0 dropped in Ignis Volcano. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.9% • ATK +42 • ENE +10 • Dano +1.7%
UncommonTotal damage +4.3% • ATK +68 • ENE +15 • Dano +2.2%
RareTotal damage +5.8% • ATK +108 • ENE +25 • Damage +2.7% • 🪙 Gold +3%
EpicTotal damage +8.7% • ATK +171 • ENE +40 • Damage +3.2% • 🪙 Gold +4.1%
LegendaryTotal damage +12.5% • ATK +276 • ENE +65 • Damage +3.7% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +17.4% • ATK +425 • ENE +102 • Damage +4.3% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +26% • ATK +540 • ENE +129 • Damage +4.3% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.