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Monster

Ash Slaughter

Ash Slaughter is a monster of the melee type found in Vulcanus.

Lore

The Ash Slaughter is an ash-covered executioner that roams the slopes of Vulcanus. The miners who worked the volcano said it was born of an eruption, gathering the soot and the fury of those trapped in the tunnels. Its body gives off grey smoke with every step.

It fights up close with a broad, serrated blade, raised overhead and brought down hard. It has no hurry and no fear of heat, and the smoke around it makes it hard to see where the next blow is coming from. Fighting it takes sharp eyes.

Where Ash Slaughter appears

MapRoleRequirementHPDamageDefenseEXPGold
VulcanusHordeLevel 1472,6321735014156

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Ash Slaughter drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Vulcanus.

Drop chances in Vulcanus

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.17% (1 in 573)
Jewel of Soul (PT)0.12% (1 in 860)
Jewel of Chaos (PT)0.00078% (1 in 130,000)
Taming Seal (PT)0.12% (1 in 860)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.17% (1 in 573)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.12% (1 in 860)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.00078% (1 in 130,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.12% (1 in 860)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Vulcanus