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Weapon • Magic Gladiator

Bloodangel Magic Sword

Bloodangel Magic Sword is weapon 7 of 19 for the Magic Gladiator, and it drops in Kanturu Ruins, Kanturu Remains, Karutan, Raklion, Swamp of Peace.

Lore

The Bloodangel Magic Sword was the Order of Crimson Angels' answer to gladiators who asked for a blade able to channel spells. Its reddish steel has a thin groove down the middle, through which mana flows like sap when the hero casts.

It serves the Magic Gladiator who pushes through lands already ravaged. It drops from the bosses of the Kanturu Ruins, Kanturu Remains and Karutan, and it appears among the beasts of Raklion and the creatures of the Swamp of Peace.

Where Bloodangel Magic Sword drops

MapRequirementDropped by
Kanturu RuinsLevel 94Boss (sometimes)
Kanturu RemainsLevel 104Boss (sometimes)
KarutanLevel 115Boss (sometimes)
RaklionLevel 126Monsters
Swamp of PeaceLevel 136Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Bloodangel Magic Sword stats by rarity

Base stats of a Bloodangel Magic Sword +0 dropped in Kanturu Ruins. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.3% • ATK +24 • STR +4 • ENE +2 • Dano +1.4%
UncommonTotal damage +3.4% • ATK +38 • STR +4 • ENE +4 • Dano +1.8%
RareTotal damage +4.6% • ATK +60 • STR +10 • ENE +5 • Damage +2.2% • 🪙 Gold +3%
EpicTotal damage +6.8% • ATK +94 • STR +14 • ENE +9 • Damage +2.6% • 🪙 Gold +4.1%
LegendaryTotal damage +9.9% • ATK +153 • STR +23 • ENE +13 • Damage +3.1% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +13.7% • ATK +236 • STR +36 • ENE +22 • Damage +3.5% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +20.5% • ATK +300 • STR +46 • ENE +28 • Damage +3.5% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.