Weapon • Magic Gladiator
Darkangel Magic Sword
Darkangel Magic Sword is weapon 8 of 19 for the Magic Gladiator, and it drops in Raklion, Swamp of Peace, Vulcanus, Land of Trials, Crywolf.
Lore
The Darkangel Magic Sword is dark as a starless night, yet it does not belong to darkness. The smiths of the Order of Crimson Angels tempered it in shadow so it would learn to cut what hides, including spells cast from behind.
It is the blade of a Magic Gladiator who hunts enemies where they feel safe. It drops from the bosses of Raklion and the Swamp of Peace, and it appears among the hordes of Vulcanus, the Land of Trials and Crywolf.
Where Darkangel Magic Sword drops
| Map | Requirement | Dropped by |
|---|---|---|
| Raklion | Level 126 | Boss (sometimes) |
| Swamp of Peace | Level 136 | Boss (sometimes) |
| Vulcanus | Level 147 | Monsters |
| Land of Trials | Level 158 | Monsters |
| Crywolf | Level 169 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Darkangel Magic Sword stats by rarity
Base stats of a Darkangel Magic Sword +0 dropped in Raklion. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.3% • ATK +26 • STR +4 • ENE +2 • Dano +1.4% |
| Uncommon | Total damage +3.5% • ATK +40 • STR +4 • ENE +4 • Dano +1.8% |
| Rare | Total damage +4.7% • ATK +63 • STR +10 • ENE +5 • Damage +2.3% • 🪙 Gold +3% |
| Epic | Total damage +7% • ATK +103 • STR +14 • ENE +11 • Damage +2.7% • 🪙 Gold +4.1% |
| Legendary | Total damage +10.1% • ATK +166 • STR +23 • ENE +16 • Damage +3.1% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +14% • ATK +255 • STR +36 • ENE +25 • Damage +3.6% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +21% • ATK +323 • STR +46 • ENE +32 • Damage +3.6% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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