Weapon • Summoner
Blue Eye Glaive
Blue Eye Glaive is weapon 16 of 23 for the Summoner, and it drops in Debenter, Uruk Mountain, Nars, Ferea, Nixies Lake.
Lore
The Blue Eye Glaive has a blue gem at its heart that moves like an eye. They say it sees the enemy's next strike before the enemy does.
This blade usually drops from the boss of Debenter (after Reset 1), and later turns up among the creatures of Nars (after Reset 1). It is the next step for a Summoner who wants stronger spirits at her side.
Where Blue Eye Glaive drops
| Map | Requirement | Dropped by |
|---|---|---|
| Debenter | Level 170 • 1 Reset | Boss (sometimes) |
| Uruk Mountain | Level 182 • 1 Reset | Boss (sometimes) |
| Nars | Level 194 • 1 Reset | Monsters |
| Ferea | Level 206 • 1 Reset | Monsters |
| Nixies Lake | Level 219 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Blue Eye Glaive stats by rarity
Base stats of a Blue Eye Glaive +0 dropped in Debenter. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.6% • ATK +34 • ENE +8 • Dano +1.5% |
| Uncommon | Total damage +3.9% • ATK +55 • ENE +13 • Dano +2% |
| Rare | Total damage +5.2% • ATK +85 • ENE +20 • Damage +2.5% • 🪙 Gold +3% |
| Epic | Total damage +7.8% • ATK +137 • ENE +31 • Damage +3% • 🪙 Gold +4.1% |
| Legendary | Total damage +11.3% • ATK +221 • ENE +52 • Damage +3.4% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +15.6% • ATK +338 • ENE +80 • Damage +3.9% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +23.4% • ATK +429 • ENE +102 • Damage +3.9% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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