Skip to content
Wiki Play free

Weapon • Summoner

Silver Heart Glaive

Silver Heart Glaive is weapon 17 of 23 for the Summoner, and it drops in Nars, Ferea, Nixies Lake, Deep Dungeon, Swamp of Darkness.

Lore

The Silver Heart Glaive was made for those who lost everything and kept standing. Its silver core beats in time with its bearer and never quickens from fear.

This blade usually drops from the boss of Nars (after Reset 1), and later turns up among the creatures of Deep Dungeon (after Reset 1). It is the next step for a Summoner who wants stronger spirits at her side.

Where Silver Heart Glaive drops

MapRequirementDropped by
NarsLevel 194 • 1 ResetBoss (sometimes)
FereaLevel 206 • 1 ResetBoss (sometimes)
Nixies LakeLevel 219 • 1 ResetBoss (sometimes)
Deep DungeonLevel 232 • 1 ResetMonsters
Swamp of DarknessLevel 245 • 1 ResetMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Silver Heart Glaive stats by rarity

Base stats of a Silver Heart Glaive +0 dropped in Nars. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.6% • ATK +36 • ENE +8 • Dano +1.5%
UncommonTotal damage +4% • ATK +57 • ENE +13 • Dano +2%
RareTotal damage +5.3% • ATK +88 • ENE +20 • Damage +2.5% • 🪙 Gold +3%
EpicTotal damage +7.9% • ATK +140 • ENE +34 • Damage +3% • 🪙 Gold +4.1%
LegendaryTotal damage +11.4% • ATK +228 • ENE +55 • Damage +3.5% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +15.8% • ATK +353 • ENE +84 • Damage +4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +23.8% • ATK +448 • ENE +106 • Damage +4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.