Set • Summoner
Bloodangel Summoner Set
The Bloodangel Summoner set is armor family 8 of 19 for the Summoner: Bloodangel Summoner Helm, Bloodangel Summoner Armor, Bloodangel Summoner Boots.
Lore
The Bloodangel Summoner set brings the red of the fallen angels in fine, elegant armor. It is the first outfit that shows its wearer is no longer an apprentice.
This set usually drops from the boss of Raklion, and later turns up among the creatures of Vulcanus. It is the next step for a Summoner who wants stronger spirits at her side.
Pieces of the Bloodangel Summoner set
Wearing the pieces together, the set grants the Abyss Pact bonus: +4% damage • +2% max HP with all 3 pieces, and half of it with 2.
Where the Bloodangel Summoner set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Raklion | Level 126 | Boss (sometimes) |
| Swamp of Peace | Level 136 | Boss (sometimes) |
| Vulcanus | Level 147 | Monsters |
| Land of Trials | Level 158 | Monsters |
| Crywolf | Level 169 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Raklion.
Bloodangel Summoner Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +10 • VIT +6 • DEF +1.1% • HP +1.1% • HP +40 |
| Uncommon | Total HP and DEF +0.9% • DEF +15 • VIT +9 • DEF +1.5% • HP +1.5% • HP +62 |
| Rare | Total HP and DEF +1.2% • DEF +25 • VIT +15 • DEF +1.8% • HP +1.8% • HP +100 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.8% • DEF +40 • VIT +23 • DEF +2.1% • HP +2.1% • HP +160 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.5% • DEF +65 • VIT +36 • DEF +2.5% • HP +2.5% • HP +260 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.5% • DEF +102 • VIT +55 • DEF +2.8% • HP +2.8% • HP +407 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.3% • DEF +129 • VIT +69 • DEF +2.8% • HP +2.8% • HP +517 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Bloodangel Summoner Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +16 • VIT +8 • DEF +1.7% • HP +1.4% • HP +64 |
| Uncommon | Total HP and DEF +0.9% • DEF +24 • VIT +13 • DEF +2.2% • HP +1.8% • HP +97 |
| Rare | Total HP and DEF +1.2% • DEF +38 • VIT +20 • DEF +2.7% • HP +2.3% • HP +150 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.8% • DEF +60 • VIT +31 • DEF +3.2% • HP +2.7% • HP +240 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.5% • DEF +98 • VIT +49 • DEF +3.7% • HP +3.1% • HP +390 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.5% • DEF +153 • VIT +76 • DEF +4.3% • HP +3.6% • HP +611 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.3% • DEF +194 • VIT +97 • DEF +4.3% • HP +3.6% • HP +775 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Bloodangel Summoner Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +10 • Atk/s +0.9% • Dodge +0.7% • HP +20 |
| Uncommon | Total HP and DEF +0.9% • AGI +15 • Atk/s +1.2% • Dodge +1% • HP +31 |
| Rare | Total HP and DEF +1.2% • AGI +25 • Atk/s +1.5% • Dodge +1.2% • HP +50 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.8% • AGI +40 • Atk/s +1.8% • Dodge +1.4% • HP +80 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.5% • AGI +65 • Atk/s +2.1% • Dodge +1.7% • HP +130 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.5% • AGI +102 • Atk/s +2.4% • Dodge +1.9% • HP +204 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.3% • AGI +129 • Atk/s +2.4% • Dodge +1.9% • HP +258 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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