Set • Summoner
Succubus Set
The Succubus set is armor family 7 of 19 for the Summoner: Succubus Helm, Succubus Armor, Succubus Boots.
Lore
The Succubus set was woven from threads stolen from a seductive demon. It enchants enemies for a moment, and a moment is all a Summoner needs.
This set usually drops from the boss of Kanturu Ruins, and later turns up among the creatures of Raklion. It is the next step for a Summoner who wants stronger spirits at her side.
Pieces of the Succubus set
Wearing the pieces together, the set grants the Abyss Pact bonus: +4% damage • +2% max HP with all 3 pieces, and half of it with 2.
Where the Succubus set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kanturu Ruins | Level 94 | Boss (sometimes) |
| Kanturu Remains | Level 104 | Boss (sometimes) |
| Karutan | Level 115 | Boss (sometimes) |
| Raklion | Level 126 | Monsters |
| Swamp of Peace | Level 136 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Kanturu Ruins.
Succubus Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +10 • VIT +6 • DEF +1.1% • HP +1.1% • HP +40 |
| Uncommon | Total HP and DEF +0.9% • DEF +15 • VIT +9 • DEF +1.4% • HP +1.4% • HP +62 |
| Rare | Total HP and DEF +1.1% • DEF +23 • VIT +13 • DEF +1.8% • HP +1.8% • HP +90 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.7% • DEF +37 • VIT +20 • DEF +2.1% • HP +2.1% • HP +149 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.5% • DEF +62 • VIT +33 • DEF +2.4% • HP +2.4% • HP +247 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.4% • DEF +95 • VIT +51 • DEF +2.8% • HP +2.8% • HP +378 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.1% • DEF +120 • VIT +65 • DEF +2.8% • HP +2.8% • HP +480 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Succubus Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +14 • VIT +8 • DEF +1.6% • HP +1.4% • HP +56 |
| Uncommon | Total HP and DEF +0.9% • DEF +22 • VIT +11 • DEF +2.1% • HP +1.8% • HP +88 |
| Rare | Total HP and DEF +1.1% • DEF +35 • VIT +18 • DEF +2.7% • HP +2.2% • HP +140 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.7% • DEF +57 • VIT +29 • DEF +3.2% • HP +2.6% • HP +229 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.5% • DEF +91 • VIT +46 • DEF +3.7% • HP +3.1% • HP +364 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.4% • DEF +142 • VIT +73 • DEF +4.2% • HP +3.5% • HP +567 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.1% • DEF +180 • VIT +92 • DEF +4.2% • HP +3.5% • HP +720 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Succubus Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +10 • Atk/s +0.9% • Dodge +0.7% • HP +20 |
| Uncommon | Total HP and DEF +0.9% • AGI +15 • Atk/s +1.2% • Dodge +1% • HP +31 |
| Rare | Total HP and DEF +1.1% • AGI +23 • Atk/s +1.5% • Dodge +1.2% • HP +45 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.7% • AGI +37 • Atk/s +1.8% • Dodge +1.4% • HP +74 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.5% • AGI +62 • Atk/s +2% • Dodge +1.6% • HP +124 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.4% • AGI +95 • Atk/s +2.3% • Dodge +1.9% • HP +189 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.1% • AGI +120 • Atk/s +2.3% • Dodge +1.9% • HP +240 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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