Set • Magic Gladiator
Temple Guard Magic Set
The Temple Guard Magic set is armor family 20 of 21 for the Magic Gladiator: Temple Guard Magic Helm, Temple Guard Magic Armor, Temple Guard Magic Boots.
Lore
Temple Guard Magic is the Magic Gladiator's armor once worn by the old guard of the arcane temples. Those guardians could not choose between sword and magic, because they defended halls full of relics that one stray spell would destroy: they learned to measure both with a clockmaker's precision.
The pieces follow the Magic Gladiator across the most ravaged lands of the Continent. The Temple Guard Magic Helm, Temple Guard Magic Armor and Temple Guard Magic Boots drop from the bosses of Burning Kethotum, Kanturu Underground and Ignis Volcano, and appear in the hordes of Gore Tarkan, Tormenta Island and Distorted Karutan.
Pieces of the Temple Guard Magic set
Wearing the pieces together, the set grants the Arcane War bonus: +3% damage • +2% max HP with all 3 pieces, and half of it with 2.
Where the Temple Guard Magic set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Burning Kethotum | Level 238 • 2 Resets | Boss (sometimes) |
| Kanturu Underground | Level 260 • 2 Resets | Boss (sometimes) |
| Ignis Volcano | Level 283 • 2 Resets | Boss (sometimes) |
| Gore Tarkan | Level 306 • 2 Resets | Monsters |
| Tormenta Island | Level 330 • 2 Resets | Monsters |
| Distorted Karutan | Level 230 • 3 Resets | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Burning Kethotum.
Temple Guard Magic Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +16 • VIT +10 • DEF +1.3% • HP +1.3% • HP +64 |
| Uncommon | Total HP and DEF +1.1% • DEF +26 • VIT +15 • DEF +1.7% • HP +1.7% • HP +106 |
| Rare | Total HP and DEF +1.4% • DEF +43 • VIT +23 • DEF +2.2% • HP +2.2% • HP +170 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • DEF +66 • VIT +37 • DEF +2.6% • HP +2.6% • HP +263 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3.1% • DEF +111 • VIT +59 • DEF +3% • HP +3% • HP +442 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.3% • DEF +167 • VIT +91 • DEF +3.4% • HP +3.4% • HP +669 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.4% • DEF +212 • VIT +115 • DEF +3.4% • HP +3.4% • HP +849 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Temple Guard Magic Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +26 • VIT +12 • DEF +2% • HP +1.7% • HP +104 |
| Uncommon | Total HP and DEF +1.1% • DEF +40 • VIT +20 • DEF +2.6% • HP +2.2% • HP +159 |
| Rare | Total HP and DEF +1.4% • DEF +63 • VIT +33 • DEF +3.2% • HP +2.7% • HP +250 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • DEF +100 • VIT +51 • DEF +3.9% • HP +3.2% • HP +400 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3.1% • DEF +163 • VIT +81 • DEF +4.5% • HP +3.7% • HP +650 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.3% • DEF +251 • VIT +127 • DEF +5.1% • HP +4.2% • HP +1,004 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.4% • DEF +318 • VIT +162 • DEF +5.1% • HP +4.2% • HP +1,274 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Temple Guard Magic Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • AGI +16 • Atk/s +1.1% • Dodge +0.9% • HP +32 |
| Uncommon | Total HP and DEF +1.1% • AGI +26 • Atk/s +1.4% • Dodge +1.2% • HP +53 |
| Rare | Total HP and DEF +1.4% • AGI +43 • Atk/s +1.8% • Dodge +1.4% • HP +85 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • AGI +66 • Atk/s +2.1% • Dodge +1.7% • HP +131 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3.1% • AGI +111 • Atk/s +2.5% • Dodge +2% • HP +221 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.3% • AGI +167 • Atk/s +2.8% • Dodge +2.3% • HP +335 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.4% • AGI +212 • Atk/s +2.8% • Dodge +2.3% • HP +425 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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