Set • Summoner
Temple Guard Summoner Set
The Temple Guard Summoner set is armor family 18 of 19 for the Summoner: Temple Guard Summoner Helm, Temple Guard Summoner Armor, Temple Guard Summoner Boots.
Lore
The Temple Guard Summoner set is the uniform of the sacred temples' guardians. Each piece bears an oath written on its inner side, close to the skin.
This set usually drops from the boss of Old Kethotum (after Reset 2), and later turns up among the creatures of Ignis Volcano (after Reset 2). It is the next step for a Summoner who wants stronger spirits at her side.
Pieces of the Temple Guard Summoner set
Wearing the pieces together, the set grants the Abyss Pact bonus: +4% damage • +2% max HP with all 3 pieces, and half of it with 2.
Where the Temple Guard Summoner set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Old Kethotum | Level 217 • 2 Resets | Boss (sometimes) |
| Burning Kethotum | Level 238 • 2 Resets | Boss (sometimes) |
| Kanturu Underground | Level 260 • 2 Resets | Boss (sometimes) |
| Ignis Volcano | Level 283 • 2 Resets | Monsters |
| Gore Tarkan | Level 306 • 2 Resets | Monsters |
| Tormenta Island | Level 330 • 2 Resets | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Old Kethotum.
Temple Guard Summoner Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +16 • VIT +10 • DEF +1.3% • HP +1.3% • HP +64 |
| Uncommon | Total HP and DEF +1.1% • DEF +26 • VIT +15 • DEF +1.7% • HP +1.7% • HP +106 |
| Rare | Total HP and DEF +1.4% • DEF +43 • VIT +23 • DEF +2.1% • HP +2.1% • HP +170 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • DEF +66 • VIT +37 • DEF +2.6% • HP +2.6% • HP +263 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3.1% • DEF +107 • VIT +59 • DEF +3% • HP +3% • HP +429 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.3% • DEF +167 • VIT +91 • DEF +3.4% • HP +3.4% • HP +669 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.4% • DEF +212 • VIT +115 • DEF +3.4% • HP +3.4% • HP +849 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Temple Guard Summoner Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +24 • VIT +12 • DEF +2% • HP +1.7% • HP +96 |
| Uncommon | Total HP and DEF +1.1% • DEF +40 • VIT +20 • DEF +2.6% • HP +2.2% • HP +159 |
| Rare | Total HP and DEF +1.4% • DEF +63 • VIT +30 • DEF +3.2% • HP +2.7% • HP +250 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • DEF +100 • VIT +49 • DEF +3.8% • HP +3.2% • HP +400 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3.1% • DEF +163 • VIT +81 • DEF +4.5% • HP +3.7% • HP +650 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.3% • DEF +247 • VIT +124 • DEF +5.1% • HP +4.2% • HP +989 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.4% • DEF +314 • VIT +157 • DEF +5.1% • HP +4.2% • HP +1,255 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Temple Guard Summoner Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • AGI +16 • Atk/s +1.1% • Dodge +0.9% • HP +32 |
| Uncommon | Total HP and DEF +1.1% • AGI +26 • Atk/s +1.4% • Dodge +1.2% • HP +53 |
| Rare | Total HP and DEF +1.4% • AGI +43 • Atk/s +1.8% • Dodge +1.4% • HP +85 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • AGI +66 • Atk/s +2.1% • Dodge +1.7% • HP +131 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3.1% • AGI +107 • Atk/s +2.5% • Dodge +2% • HP +215 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.3% • AGI +167 • Atk/s +2.8% • Dodge +2.3% • HP +335 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.4% • AGI +212 • Atk/s +2.8% • Dodge +2.3% • HP +425 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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