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Set • Mage

Temple Guard Wizard Set

The Temple Guard Wizard set is armor family 21 of 22 for the Mage: Temple Guard Wizard Helm, Temple Guard Wizard Armor, Temple Guard Wizard Boots.

Lore

The Temple Guard Wizard set clothed the arcane keepers of the underground temples. While the knights watched the doors, these mages kept alight the lesser seals that guarded the relics, and their magic was more shield than sword.

It is the garb of a Mage who knows a spell can protect as well as strike. Temple Guard Wizard Helm, Temple Guard Wizard Armor and Temple Guard Wizard Boots usually drop from the bosses of Burning Kethotum, Kanturu Underground and Ignis Volcano, and appear in Gore Tarkan, Tormenta Island and Distorted Karutan.

Pieces of the Temple Guard Wizard set

Wearing the pieces together, the set grants the Arcane Convergence bonus: +5% damage • +10% Mana/s with all 3 pieces, and half of it with 2.

Where the Temple Guard Wizard set drops

MapRequirementDropped by
Burning KethotumLevel 238 • 2 ResetsBoss (sometimes)
Kanturu UndergroundLevel 260 • 2 ResetsBoss (sometimes)
Ignis VolcanoLevel 283 • 2 ResetsBoss (sometimes)
Gore TarkanLevel 306 • 2 ResetsMonsters
Tormenta IslandLevel 330 • 2 ResetsMonsters
Distorted KarutanLevel 230 • 3 ResetsMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Stats by rarity

Base stats of each piece +0 dropped in Burning Kethotum.

Temple Guard Wizard Helm

RarityStats
CommonTotal HP and DEF +0.7% • DEF +16 • VIT +10 • DEF +1.3% • HP +1.3% • HP +64
UncommonTotal HP and DEF +1.1% • DEF +26 • VIT +15 • DEF +1.7% • HP +1.7% • HP +106
RareTotal HP and DEF +1.4% • DEF +43 • VIT +23 • DEF +2.2% • HP +2.2% • HP +170 • 🪙 Gold +3%
EpicTotal HP and DEF +2.1% • DEF +66 • VIT +37 • DEF +2.6% • HP +2.6% • HP +263 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +3.1% • DEF +111 • VIT +59 • DEF +3% • HP +3% • HP +442 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +4.3% • DEF +167 • VIT +91 • DEF +3.4% • HP +3.4% • HP +669 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +6.4% • DEF +212 • VIT +115 • DEF +3.4% • HP +3.4% • HP +849 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Temple Guard Wizard Armor

RarityStats
CommonTotal HP and DEF +0.7% • DEF +26 • VIT +12 • DEF +2% • HP +1.7% • HP +104
UncommonTotal HP and DEF +1.1% • DEF +40 • VIT +20 • DEF +2.6% • HP +2.2% • HP +159
RareTotal HP and DEF +1.4% • DEF +63 • VIT +33 • DEF +3.2% • HP +2.7% • HP +250 • 🪙 Gold +3%
EpicTotal HP and DEF +2.1% • DEF +100 • VIT +51 • DEF +3.9% • HP +3.2% • HP +400 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +3.1% • DEF +163 • VIT +81 • DEF +4.5% • HP +3.7% • HP +650 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +4.3% • DEF +251 • VIT +127 • DEF +5.1% • HP +4.2% • HP +1,004 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +6.4% • DEF +318 • VIT +162 • DEF +5.1% • HP +4.2% • HP +1,274 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Temple Guard Wizard Boots

RarityStats
CommonTotal HP and DEF +0.7% • AGI +16 • Atk/s +1.1% • Dodge +0.9% • HP +32
UncommonTotal HP and DEF +1.1% • AGI +26 • Atk/s +1.5% • Dodge +1.2% • HP +53
RareTotal HP and DEF +1.4% • AGI +43 • Atk/s +1.8% • Dodge +1.4% • HP +85 • 🪙 Gold +3%
EpicTotal HP and DEF +2.1% • AGI +66 • Atk/s +2.1% • Dodge +1.7% • HP +131 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +3.1% • AGI +111 • Atk/s +2.5% • Dodge +2% • HP +221 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +4.3% • AGI +167 • Atk/s +2.8% • Dodge +2.3% • HP +335 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +6.4% • AGI +212 • Atk/s +2.8% • Dodge +2.3% • HP +425 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.